/haiku/src/preferences/keymap/ |
H A D | KeyboardLayoutView.cpp | 757 bottomLeft.top = floorf(rect.top 762 topLeft.bottom = bottomLeft.top; 769 bottomRight.top = bottomLeft.top; 772 // draw top left corner 782 // draw top right corner 802 bottomLeft.top -= 2; 830 float rectTop = rect.top; 831 rect.top [all...] |
/haiku/src/kits/interface/ |
H A D | ListView.cpp | 216 itemFrame.bottom = itemFrame.top + ceilf(item->Height()) - 1; 221 itemFrame.top = itemFrame.bottom + 1; 741 // If where is above top, scroll to the first item, 743 if (where.y < Bounds().top) 1237 if (itemFrame.top < bounds.top) 1249 if (itemFrame.top < Bounds().top 1251 ScrollBy(0, itemFrame.top - Bounds().top); 2109 float top = (start == 0) ? 0.0 : ItemAt(start - 1)->Bottom() + 1.0; local [all...] |
H A D | StringItem.cpp | 93 frame.top + fBaselineOffset);
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/haiku/src/tests/servers/app/newClipping/ |
H A D | Layer.cpp | 51 rect->OffsetBy(fFrame.left, fFrame.top);
63 reg->OffsetBy(fFrame.left, fFrame.top);
240 newFrame.top += 0.0f;
242 newFrame.top += y;
244 newFrame.top += y/2;
347 fFrame.Set(fFrame.left, fFrame.top, fFrame.right+dx, fFrame.bottom+dy);
412 // fFrame.Set(fFrame.left+dx, fFrame.top+dy, fFrame.right+dx, fFrame.bottom+dy);
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/haiku/src/apps/launchbox/ |
H A D | MainWindow.cpp | 250 origin.y = Frame().top - 10 - size.height; 555 // nearest to top or bottom border 557 fBorderDist = frame.top - screenFrame.top; 572 frame.top + frame.Height() / 2.0); 585 // top or bottom border 587 offset.y = (screenFrame.top + fBorderDist) - frame.top;
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/haiku/src/kits/tracker/infowindow/ |
H A D | HeaderView.cpp | 84 SetExplicitSize(BSize(B_SIZE_UNSET, fIconRect.Width() + 2 * fIconRect.top)); 96 fTitleRect.top = 0; 103 fIconRect.top + ((fIconRect.Height() - fTitleRect.Height()) / 2)); 350 offsetPoint.y = where.y - fIconRect.top; 367 offsetPoint.y = fClickPoint.y - fIconRect.top; 473 + hIconOffset, fClickPoint.y - fIconRect.top), this);
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/haiku/src/apps/haikudepot/ui/ |
H A D | RatePackageWindow.cpp | 72 Target()->MoveTo(innerFrame.left, innerFrame.top); 80 rect.top -= 1; 83 vScrollBar->MoveTo(rect.left, rect.top); 89 rect.top = rect.bottom + 1; 90 rect.bottom = rect.top + hScrollBar->Bounds().Height(); 94 hScrollBar->MoveTo(rect.left, rect.top);
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/haiku/src/add-ons/media/media-add-ons/radeon/ |
H A D | Radeon.h | 297 CRadeonRect(int left, int top, int right, int bottom); 319 void SetTo(int left, int top, int right, int bottom); 321 void MoveTo(int left, int top);
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/haiku/src/add-ons/network_settings/dialup/ |
H A D | PPPoEAddon.cpp | 245 rect.top = rect.bottom + 5; 246 rect.bottom = rect.top + 20; 252 rect.bottom = rect.top + 15;
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/haiku/src/system/libroot/posix/musl/math/ |
H A D | pow.c | 169 uint64_t ki, idx, top, sbits; local 215 top = (ki + sign_bias) << (52 - EXP_TABLE_BITS); 218 sbits = T[idx + 1] + top;
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/haiku/src/apps/cortex/MediaRoutingView/ |
H A D | MediaWire.cpp | 143 wireFrame.top = so.y < eo.y ? so.y : eo.y; 288 m_frame.top = m_startPoint.y < m_endOffset.y ? m_startPoint.y - 2.0 : m_endOffset.y - 2.0; 309 m_frame.top = m_startPoint.y < m_endOffset.y ? m_startPoint.y - 2.0 : m_endOffset.y - 2.0;
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/haiku/src/apps/pulse/ |
H A D | ConfigView.cpp | 79 rect.top = rect.bottom + 10.0f; 80 rect.bottom = rect.top + 15.0f; 135 rect.top = fActiveButton->Frame().bottom + 5.0f;
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/haiku/src/libs/icon/shape/ |
H A D | Shape.cpp | 432 double left, top, right, bottom; local 438 &left, &top, &right, &bottom); 440 BRect bounds(left, top, right, bottom);
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/haiku/src/apps/cortex/DiagramView/ |
H A D | DiagramItem.h | 129 { MoveBy(point.x - Frame().left, point.y - Frame().top, updateRegion); }
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/haiku/src/apps/debuganalyzer/gui/chart/ |
H A D | Chart.h | 82 void SetFrame(float left, float top, float right,
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/haiku/src/apps/icon-o-matic/generic/property/view/specific_properties/ |
H A D | BoolValueView.cpp | 72 float centerY = floorf(Bounds().top + height / 2.0);
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/haiku/src/apps/musiccollection/ |
H A D | MusicFileListView.h | 91 BPoint pt(where.x + itemFrame.left, where.y - itemFrame.top);
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/haiku/src/tests/kits/game/set_mouse_position_test/ |
H A D | test_mouse.cpp | 117 height = int32(screenBounds.bottom - screenBounds.top) - 5;
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/haiku/src/tests/kits/interface/menu/menuworld/ |
H A D | MenuView.cpp | 68 float fButton_y = m_pHideUserCheck->Frame().top; 108 float fEdit_left = 20.0f, fEdit_bottom = m_pHideUserCheck->Frame().top - 20; 119 r.top = 20.0f; 123 r.bottom = r.top + 100 - B_H_SCROLL_BAR_HEIGHT; 199 // scrollview and outline list view on top & bottom
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | main.cpp | 347 fDesktop->SetOffset(info->window_bounds.left, info->window_bounds.top); 384 f.bottom = f.top + f.Height() / 3 - 3; 387 // top row of views 407 f.bottom = f.top + f.Height() / 3 - 3; 429 f.bottom = f.top + f.Height() / 3 - 3;
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/haiku/src/apps/patchbay/ |
H A D | MidiEventMeter.cpp | 103 cell.bottom = cell.top + (cell.Height() + 1) / 5;
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/haiku/src/servers/app/stackandtile/ |
H A D | SATWindow.cpp | 92 fWindowArea->LeftTopCrossing()->HorizontalTab()->SetPosition(frame.top); 324 frame.top -= decorator->BorderWidth() + decorator->TabHeight() + 1; 511 if (mousePosition.y < tabRect.bottom && mousePosition.y > tabRect.top 529 if (y != 0 && mousePosition.y > frame.top
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/haiku/src/apps/expander/ |
H A D | DirectoryFilePanel.cpp | 77 rect.top = rect.bottom - 35;
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/haiku/headers/os/interface/ |
H A D | Region.h | 21 int32 top; member in struct:__anon1
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/haiku/src/add-ons/accelerants/matrox/engine/ |
H A D | mga_acc.c | 207 moved acceleration 'top-level' routines to be integrated in the engine: 225 /* find where the top and bottom are */ 292 /* find where the top and bottom are */ 385 ACCW_YDSTLEN(list[i].top, ((list[i].bottom - list[i].top) + 1)); 458 ACCW_YDSTLEN(list[i].top, ((list[i].bottom - list[i].top) + 1)); 461 /* start the invert (top nibble is c is clipping enabled) */ 475 // *dma++= (list[i].top << 16) | ((list[i].bottom - list[i].top) [all...] |