/haiku/headers/private/kernel/ |
H A D | user_debugger.h | 265 void user_debug_thread_created(thread_id threadID); 266 void user_debug_thread_deleted(team_id teamID, thread_id threadID, status_t status);
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H A D | ksignal.h | 216 status_t send_signal_to_thread_id(thread_id threadID, const Signal& signal,
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H A D | thread.h | 153 status_t _user_cancel_thread(thread_id threadID, void (*cancelFunction)(int));
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/haiku/headers/private/debugger/controllers/ |
H A D | TeamDebugger.h | 53 thread_id threadID, int argc, 91 virtual void ThreadActionRequested(thread_id threadID, 242 ThreadHandler* _GetThreadHandler(thread_id threadID);
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | TeamWindow.h | 194 void _HandleThreadStateChanged(thread_id threadID); 195 void _HandleCpuStateChanged(thread_id threadID); 196 void _HandleStackTraceChanged(thread_id threadID);
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H A D | TeamWindow.cpp | 690 int32 threadID; local 691 if (message->FindInt32("thread", &threadID) != B_OK) 694 _HandleThreadStateChanged(threadID); 699 int32 threadID; local 700 if (message->FindInt32("thread", &threadID) != B_OK) 703 _HandleCpuStateChanged(threadID); 709 int32 threadID; local 710 if (message->FindInt32("thread", &threadID) != B_OK) 713 _HandleStackTraceChanged(threadID); 1792 TeamWindow::_HandleThreadStateChanged(thread_id threadID) argument 1837 _HandleCpuStateChanged(thread_id threadID) argument 1848 _HandleStackTraceChanged(thread_id threadID) argument [all...] |
/haiku/src/kits/debugger/target_host_interface/local/ |
H A D | LocalTargetHostInterface.cpp | 146 LocalTargetHostInterface::Attach(team_id teamID, thread_id threadID, argument 149 if (teamID < 0 && threadID < 0) 155 error = get_thread_info(threadID, &threadInfo);
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/haiku/src/kits/debugger/controllers/ |
H A D | TeamDebugger.cpp | 327 TeamDebugger::Init(DebuggerInterface* interface, thread_id threadID, int argc, argument 537 if (threadID >= 0 && !fDebuggerInterface->IsPostMortem()) { 547 debug_thread(threadID); 576 int32 threadID; local 578 if (message->FindInt32("thread", &threadID) != B_OK) 584 if (ThreadHandler* handler = _GetThreadHandler(threadID)) { 871 int32 threadID; local 872 if (message->FindInt32("thread", &threadID) != B_OK) 875 if (ThreadHandler* handler = _GetThreadHandler(threadID)) { 883 int32 threadID; local 895 int32 threadID; local 1093 ThreadActionRequested(thread_id threadID, uint32 action, target_addr_t address) argument 2396 _GetThreadHandler(thread_id threadID) argument [all...] |
/haiku/src/bin/debug/strace/ |
H A D | strace.cpp | 750 thread_id threadID = -1; local 753 || !get_id(*programArgs, (traceTeam ? teamID : threadID))) { 755 threadID = load_program(programArgs, programArgCount, traceLoading); 756 if (threadID < 0) { 758 programArgs[0], strerror(threadID)); 766 status_t error = get_thread_info(threadID, &threadInfo); 769 ": %s\n", kCommandName, threadID, strerror(error)); 801 if (threadID >= 0) { 808 if (set_thread_debugging_flags(nubPort, threadID, threadDebugFlags) 814 resume_thread(threadID); [all...] |
/haiku/src/apps/debuganalyzer/gui/thread_window/ |
H A D | ActivityPage.cpp | 69 thread_id threadID = fModel->GetThread()->ID(); local 103 if (event->thread == threadID) { 162 if (event->thread == threadID) {
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/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ModelLoader.h | 110 thread_id threadID);
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H A D | ModelLoader.cpp | 291 inline ExtendedThreadSchedulingState* LookupThread(thread_id threadID) const 294 = Model::SchedulingState::LookupThread(threadID); 1250 ModelLoader::_AddUnknownThread(thread_id threadID) argument 1265 event->thread = threadID; 1267 threadID);
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/haiku/src/bin/debug/profile/ |
H A D | Thread.h | 39 Thread(thread_id threadID, const char* name,
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H A D | Thread.cpp | 44 Thread::Thread(thread_id threadID, const char* name, Team* team) argument 46 fID(threadID),
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/haiku/headers/private/debugger/target_host_interface/ |
H A D | TargetHostInterface.h | 48 virtual status_t Attach(team_id id, thread_id threadID,
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/haiku/headers/private/debugger/user_interface/ |
H A D | UserInterface.h | 122 virtual void ThreadActionRequested(thread_id threadID,
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/haiku/src/apps/debuganalyzer/model/ |
H A D | Model.cpp | 932 Model::AddThreadWaitObject(thread_id threadID, WaitObject* waitObject, argument 935 Thread* thread = ThreadByID(threadID); 944 Model::ThreadWaitObjectGroupFor(thread_id threadID, uint32 type, addr_t object) const argument 946 Thread* thread = ThreadByID(threadID);
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H A D | Model.h | 115 ThreadWaitObject* AddThreadWaitObject(thread_id threadID, 120 thread_id threadID, uint32 type, 608 inline ThreadSchedulingState* LookupThread(thread_id threadID) const; 1515 Model::SchedulingState::LookupThread(thread_id threadID) const 1517 return fThreadStates.Lookup(threadID);
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/haiku/src/kits/debugger/debugger_interface/local/ |
H A D | LocalDebuggerInterface.cpp | 956 int32 threadID = -1; local 957 if (message.FindInt32("thread", &threadID) != B_OK) 961 error = get_thread_info(threadID, &info); 966 threadID, threadID, info.name);
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/haiku/headers/private/system/ |
H A D | syscalls.h | 173 extern status_t _kern_cancel_thread(thread_id threadID, 420 extern int32 _kern_create_timer(clockid_t clockID, thread_id threadID, 424 extern status_t _kern_delete_timer(int32 timerID, thread_id threadID); 425 extern status_t _kern_get_timer(int32 timerID, thread_id threadID, 427 extern status_t _kern_set_timer(int32 timerID, thread_id threadID,
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/haiku/src/system/kernel/locks/ |
H A D | user_mutex.cpp | 161 addr_t threadID = parse_expression(argv[1]); 162 if (threadID == 0) 165 Thread* thread = Thread::GetDebug(threadID);
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/haiku/headers/private/debugger/model/ |
H A D | Team.h | 133 bool RemoveThread(thread_id threadID); 134 ::Thread* ThreadByID(thread_id threadID) const;
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/haiku/src/kits/debugger/model/ |
H A D | Team.cpp | 168 Team::RemoveThread(thread_id threadID) argument 170 Thread* thread = ThreadByID(threadID); 181 Team::ThreadByID(thread_id threadID) const 185 if (thread->ID() == threadID)
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/haiku/src/system/kernel/ |
H A D | thread.cpp | 125 void Notify(uint32 eventCode, team_id teamID, thread_id threadID, argument 133 event.AddInt32("thread", threadID); 163 \param threadID The ID to be assigned to the new thread. If 167 Thread::Thread(const char* name, thread_id threadID, struct cpu_ent* cpu) argument 205 id = threadID >= 0 ? threadID : allocate_thread_id(); 3016 user_unblock_thread(thread_id threadID, status_t status) 3019 Thread* thread = Thread::GetAndLock(threadID); 3469 _user_cancel_thread(thread_id threadID, void (*cancelFunction)(int)) 3476 Thread* thread = Thread::GetAndLock(threadID); [all...] |
/haiku/src/add-ons/kernel/drivers/graphics/s3/ |
H A D | driver.cpp | 366 thread_id threadID = find_thread(NULL); 368 status_t status = get_thread_info(threadID, &threadInfo);
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