Searched refs:thread (Results 451 - 475 of 475) sorted by relevance
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/haiku/src/libs/compat/freebsd_network/compat/net/ |
H A D | if_var.h | 66 struct thread; 749 int ifioctl(struct socket *, u_long, caddr_t, struct thread *);
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/haiku/src/system/kernel/posix/ |
H A D | xsi_semaphore.cpp | 1122 // We have to wait: first enqueue the thread 1124 // unlock the set itself and block the thread. 1134 TRACE(("xsi_semop: thread %d going to sleep\n", (int)thread->id)); 1139 TRACE(("xsi_semop: thread %d back to life\n", (int)thread->id)); 1153 TRACE(("xsi_semop: thread %d got interrupted while "
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H A D | realtime_sem.cpp | 20 #include <thread.h>
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/haiku/src/add-ons/kernel/drivers/graphics/intel_extreme/ |
H A D | intel_extreme.cpp | 437 thread_id thread = find_thread(NULL); local 439 if (get_thread_info(thread, &threadInfo) != B_OK
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/haiku/src/system/kernel/arch/m68k/paging/040/ |
H A D | M68KPagingMethod040.cpp | 22 #include <thread.h>
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/haiku/src/system/kernel/vm/ |
H A D | VMUserAddressSpace.cpp | 20 #include <thread.h>
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H A D | VMKernelAddressSpace.cpp | 19 #include <thread.h>
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H A D | VMAnonymousCache.cpp | 47 #include <thread.h>
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/haiku/src/libs/compat/freebsd_wlan/net80211/ |
H A D | ieee80211_haiku.h | 42 # include <thread.h>
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/haiku/src/system/kernel/arch/x86/paging/64bit/ |
H A D | X86VMTranslationMap64Bit.cpp | 16 #include <thread.h> 372 // processors (actually even this processor with another thread of the
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/haiku/src/system/kernel/ |
H A D | system_info.cpp | 39 #include <thread.h> 275 if (event->FindInt32("thread", &object) != B_OK) 347 message.AddInt32("thread", object);
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H A D | smp.cpp | 30 #include <thread.h>
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H A D | elf.cpp | 37 #include <thread.h>
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/haiku/src/add-ons/kernel/file_cache/ |
H A D | rule_based_prefetcher.cpp | 19 #include <thread.h>
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/haiku/src/system/kernel/events/ |
H A D | event_queue.cpp | 18 #include <thread.h>
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/haiku/src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/ |
H A D | Volume.cpp | 22 #include <thread.h> 44 // If a thread of the userland server enters userland FS kernel code and 591 // TODO: We should use some kind of ref counting to avoid that another thread 4397 Thread* thread = thread_get_current_thread(); local 4398 request->team = thread->team->id; 4399 request->thread = thread->id; 4405 // Here it gets dangerous: a thread of the userland server team being here
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/haiku/src/kits/storage/ |
H A D | PathMonitor.cpp | 2133 thread_id thread = looper->Run(); 2134 if (thread < 0) {
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/haiku/headers/cpp/ |
H A D | stl_alloc.h | 84 # include <thread.h> 135 // Typically thread-safe and more storage efficient. 307 // The first template parameter specifies whether more than one thread
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/haiku/src/system/kernel/cache/ |
H A D | file_cache.cpp | 20 #include <thread.h>
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/haiku/src/servers/app/ |
H A D | Desktop.cpp | 2666 // 1) thread_id - thread ID of the ServerApp to be deleted 2668 thread_id thread = -1; local 2669 if (link.Read<thread_id>(&thread) < B_OK) 2682 if (app->Thread() == thread) {
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H A D | ServerWindow.cpp | 349 // instead of doing it from this thread. 462 info.thread = Thread();
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/haiku/src/system/kernel/slab/ |
H A D | MemoryManager.cpp | 1012 allocationEntry->thread = find_thread(NULL);
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/haiku/headers/private/userlandfs/private/ |
H A D | Requests.h | 281 thread_id thread; member in class:UserlandFSUtil::KernelRequest
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/haiku/src/add-ons/kernel/drivers/network/wlan/iprowifi4965/dev/iwn/ |
H A D | if_iwn.c | 5155 iwn_cdev_open(struct cdev *dev, int flags, int type, struct thread *td) 5162 iwn_cdev_close(struct cdev *dev, int flags, int type, struct thread *td) 5171 struct thread *td)
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/haiku/src/add-ons/kernel/drivers/network/wlan/aironetwifi/dev/an/ |
H A D | if_an.c | 1879 struct thread *td = curthread;
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