/haiku/src/kits/debug/ |
H A D | debug_support.cpp | 288 debug_get_cpu_state(debug_context *context, thread_id thread, argument 297 message.thread = thread; 321 debug_get_instruction_pointer(debug_context *context, thread_id thread, argument 327 return arch_debug_get_instruction_pointer(context, thread, ip,
|
H A D | DebugLooper.cpp | 317 // If requested, tell the thread to continue (only when there 318 // is a thread and the message was synchronous). 319 if (continueThread && message.origin.thread >= 0 321 debugger->debugger->ContinueThread(message.origin.thread); 338 // execute directly, if in looper thread or not running yet 342 // execute in the looper thread
|
/haiku/src/tests/kits/storage/virtualdrive/ |
H A D | virtualdrive.cpp | 98 thread_id thread = find_thread(NULL); local 99 if (gLockOwner != thread) { 101 gLockOwner = thread; 111 thread_id thread = find_thread(NULL); local 112 if (gLockOwner == thread && --gLockOwnerNesting == 0) {
|
/haiku/src/add-ons/kernel/network/stack/ |
H A D | utility.cpp | 274 // if another thread is waiting for data, since we didn't 581 Thread* thread = thread_get_current_thread(); local 582 if ((thread->flags & THREAD_FLAGS_SYSCALL) != 0) 583 *(bigtime_t*)thread->syscall_restart.parameters = timeout; 590 Thread* thread = thread_get_current_thread(); local 591 return *(bigtime_t*)thread->syscall_restart.parameters;
|
/haiku/src/bin/debug/strace/ |
H A D | strace.cpp | 74 "Usage: %s [ <options> ] [ <thread or team ID> | <executable with args> ]\n" 76 "Traces the syscalls of a thread or a team. If an executable with\n" 77 "arguments is supplied, it is loaded and it's main thread traced.\n" 98 " -s - Also trace all threads spawned by the supplied thread,\n" 99 " respectively the loaded executable's main thread.\n" 101 " thread or team.\n" 342 if (currentThreadID != message.origin.thread) { 345 currentThreadID = message.origin.thread; 351 message.origin.thread, kTerminalTextBlue, 355 message.origin.thread, syscal [all...] |
/haiku/src/servers/registrar/ |
H A D | TRoster.cpp | 169 thread_id thread; local 180 if (request->FindInt32("thread", &thread) != B_OK) 181 thread = -1; 249 info->Init(thread, team, port, flags, &ref, signature); 317 thread_id thread; local 321 if (request->FindInt32("thread", &thread) != B_OK) 322 thread = -1; 334 // thread 528 thread_id thread; local [all...] |
H A D | ShutdownProcess.h | 42 void _NegativeQuitRequestReply(thread_id thread);
|
/haiku/src/system/libroot/posix/malloc_debug/ |
H A D | heap.cpp | 86 thread_id thread; member in struct:heap_leak_check_info_s 153 thread_id thread; member in struct:area_allocation_info_s 279 dump_allocations(bool statsOnly, thread_id thread) argument 319 if (thread == -1 || info->thread == thread) { 322 printf("thread: % 6" B_PRId32 "; address: " 323 "0x%08lx; size: %" B_PRIuSIZE " bytes\n", info->thread, 345 if (thread == -1 || info->thread 1509 heap_get_allocation_info(heap_allocator *heap, void *address, size_t *size, thread_id *thread) argument 1770 debug_heap_get_allocation_info(void *address, size_t *size, thread_id *thread) argument [all...] |
/haiku/src/system/kernel/slab/ |
H A D | Slab.cpp | 439 kprintf(", team: %" B_PRId32 ", thread %" B_PRId32 652 } else if (strcmp(argv[i], "--thread") == 0) { 653 uint64 thread; local 655 || !evaluate_debug_expression(argv[i], &thread, true)) { 660 threadFilter = thread; 899 thread_id thread = find_thread(NULL); local 907 if (thread == resizeEntry->thread) 911 // though, since after the don't-wait thread has done its job 915 if (thread [all...] |
/haiku/src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/ |
H A D | FileSystem.cpp | 11 #include <thread.h> 29 // The time after which the notification thread times out at the port and 31 // maximal time the destructor has to wait for the thread. 186 // wait for the notification thread to terminate 305 PRINT((" userland thread: %" B_PRId32 ": `%s'\n", 306 threadInfo.thread, threadInfo.name)); 323 // spawn the notification thread 326 "UFS notification thread", B_NORMAL_PRIORITY, this); 329 "UFS notification thread", B_NORMAL_PRIORITY, this); 737 Thread* thread [all...] |
/haiku/src/kits/debugger/debugger_interface/remote/ |
H A D | RemoteDebugRequest.h | 194 void SetTo(thread_id thread, int32 flags); 213 // abstract base for the various thread actions, as those all 214 // take a thread ID as a parameter and have no special response 221 void SetTo(thread_id thread); 281 void SetTo(thread_id thread, CpuState* state);
|
/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_thread.h | 9 #include <thread.h> 33 ThreadData(Thread* thread); 138 virtual void operator()(ThreadData* thread) = 0; 205 TRACE("increasing thread %ld penalty\n", fThread->id); 237 // If the old thread's team has user time timers, check them now. 254 TRACE("cancelling thread %ld penalty\n", fThread->id);
|
/haiku/src/apps/haikudepot/server/ |
H A D | AbstractServerProcess.cpp | 359 thread_id thread; local 375 thread = fRequest->Run(); 377 wait_for_thread(thread, NULL);
|
/haiku/src/tests/system/libroot/posix/ |
H A D | memalign_test.cpp | 11 void dump_allocations(bool statsOnly, thread_id thread);
|
/haiku/src/kits/debugger/controllers/ |
H A D | DebugReportGenerator.h | 74 ::Thread* thread);
|
/haiku/src/bin/ |
H A D | shutdown.cpp | 138 kill(threadInfo.thread, SIGUSR1);
|
H A D | renice.c | 132 th = thinfo.thread;
|
/haiku/headers/os/game/ |
H A D | WindowScreen.h | 54 void RegisterThread(thread_id thread);
|
/haiku/src/kits/app/ |
H A D | Looper.cpp | 13 // BLooper class spawns a thread that runs a message loop. 104 thread_id thread; member in struct:_loop_data_ 128 // In case the looper thread calls Quit() fLastMessage is not deleted. 262 // another thread with have us locked between now and then. 551 PRINT((" We are the looper thread\n")); 556 PRINT((" Run() has already been called and we are not the looper thread\n")); 560 thread_id thread = Thread(); local 562 // We need to unlock here. Otherwise the looper thread can't 566 // As per the BeBook, if we've been called by a thread other than 569 // from our own thread 666 LooperForThread(thread_id thread) argument 982 _LockComplete(BLooper* looper, int32 oldCount, thread_id thread, sem_id sem, bigtime_t timeout) argument 1298 int32 thread = fThread; local [all...] |
/haiku/src/add-ons/kernel/file_cache/ |
H A D | log.cpp | 10 #include <thread.h> 86 Thread *thread = thread_get_current_thread(); local 87 log->team = thread->team->id; 88 strlcpy(log->team_name, thread->name, B_OS_NAME_LENGTH);
|
/haiku/headers/private/kernel/fs/ |
H A D | fd.h | 11 #include <thread.h>
|
/haiku/src/kits/tracker/ |
H A D | Thumbnails.cpp | 311 thread_id thread = spawn_thread(thumbnail_worker, "thumbnail worker", 313 if (thread < B_OK) 314 return thread; 315 resume_thread(thread);
|
/haiku/headers/private/debugger/controllers/ |
H A D | TeamDebugger.h | 139 ::Thread* thread = NULL); 232 ::Thread* thread);
|
/haiku/src/add-ons/kernel/file_systems/bfs/ |
H A D | Volume.h | 117 void SetCheckingThread(thread_id thread) argument 118 { fCheckingThread = thread; }
|
/haiku/src/kits/debugger/debug_managers/ |
H A D | ValueNodeManager.cpp | 38 ValueNodeManager::SetStackFrame(Thread* thread, argument 53 fThread = thread;
|