Searched refs:thread (Results 351 - 375 of 475) sorted by relevance

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/haiku/src/kits/debug/
H A Ddebug_support.cpp288 debug_get_cpu_state(debug_context *context, thread_id thread, argument
297 message.thread = thread;
321 debug_get_instruction_pointer(debug_context *context, thread_id thread, argument
327 return arch_debug_get_instruction_pointer(context, thread, ip,
H A DDebugLooper.cpp317 // If requested, tell the thread to continue (only when there
318 // is a thread and the message was synchronous).
319 if (continueThread && message.origin.thread >= 0
321 debugger->debugger->ContinueThread(message.origin.thread);
338 // execute directly, if in looper thread or not running yet
342 // execute in the looper thread
/haiku/src/tests/kits/storage/virtualdrive/
H A Dvirtualdrive.cpp98 thread_id thread = find_thread(NULL); local
99 if (gLockOwner != thread) {
101 gLockOwner = thread;
111 thread_id thread = find_thread(NULL); local
112 if (gLockOwner == thread && --gLockOwnerNesting == 0) {
/haiku/src/add-ons/kernel/network/stack/
H A Dutility.cpp274 // if another thread is waiting for data, since we didn't
581 Thread* thread = thread_get_current_thread(); local
582 if ((thread->flags & THREAD_FLAGS_SYSCALL) != 0)
583 *(bigtime_t*)thread->syscall_restart.parameters = timeout;
590 Thread* thread = thread_get_current_thread(); local
591 return *(bigtime_t*)thread->syscall_restart.parameters;
/haiku/src/bin/debug/strace/
H A Dstrace.cpp74 "Usage: %s [ <options> ] [ <thread or team ID> | <executable with args> ]\n"
76 "Traces the syscalls of a thread or a team. If an executable with\n"
77 "arguments is supplied, it is loaded and it's main thread traced.\n"
98 " -s - Also trace all threads spawned by the supplied thread,\n"
99 " respectively the loaded executable's main thread.\n"
101 " thread or team.\n"
342 if (currentThreadID != message.origin.thread) {
345 currentThreadID = message.origin.thread;
351 message.origin.thread, kTerminalTextBlue,
355 message.origin.thread, syscal
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/haiku/src/servers/registrar/
H A DTRoster.cpp169 thread_id thread; local
180 if (request->FindInt32("thread", &thread) != B_OK)
181 thread = -1;
249 info->Init(thread, team, port, flags, &ref, signature);
317 thread_id thread; local
321 if (request->FindInt32("thread", &thread) != B_OK)
322 thread = -1;
334 // thread
528 thread_id thread; local
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H A DShutdownProcess.h42 void _NegativeQuitRequestReply(thread_id thread);
/haiku/src/system/libroot/posix/malloc_debug/
H A Dheap.cpp86 thread_id thread; member in struct:heap_leak_check_info_s
153 thread_id thread; member in struct:area_allocation_info_s
279 dump_allocations(bool statsOnly, thread_id thread) argument
319 if (thread == -1 || info->thread == thread) {
322 printf("thread: % 6" B_PRId32 "; address: "
323 "0x%08lx; size: %" B_PRIuSIZE " bytes\n", info->thread,
345 if (thread == -1 || info->thread
1509 heap_get_allocation_info(heap_allocator *heap, void *address, size_t *size, thread_id *thread) argument
1770 debug_heap_get_allocation_info(void *address, size_t *size, thread_id *thread) argument
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/haiku/src/system/kernel/slab/
H A DSlab.cpp439 kprintf(", team: %" B_PRId32 ", thread %" B_PRId32
652 } else if (strcmp(argv[i], "--thread") == 0) {
653 uint64 thread; local
655 || !evaluate_debug_expression(argv[i], &thread, true)) {
660 threadFilter = thread;
899 thread_id thread = find_thread(NULL); local
907 if (thread == resizeEntry->thread)
911 // though, since after the don't-wait thread has done its job
915 if (thread
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/haiku/src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/
H A DFileSystem.cpp11 #include <thread.h>
29 // The time after which the notification thread times out at the port and
31 // maximal time the destructor has to wait for the thread.
186 // wait for the notification thread to terminate
305 PRINT((" userland thread: %" B_PRId32 ": `%s'\n",
306 threadInfo.thread, threadInfo.name));
323 // spawn the notification thread
326 "UFS notification thread", B_NORMAL_PRIORITY, this);
329 "UFS notification thread", B_NORMAL_PRIORITY, this);
737 Thread* thread
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/haiku/src/kits/debugger/debugger_interface/remote/
H A DRemoteDebugRequest.h194 void SetTo(thread_id thread, int32 flags);
213 // abstract base for the various thread actions, as those all
214 // take a thread ID as a parameter and have no special response
221 void SetTo(thread_id thread);
281 void SetTo(thread_id thread, CpuState* state);
/haiku/src/system/kernel/scheduler/
H A Dscheduler_thread.h9 #include <thread.h>
33 ThreadData(Thread* thread);
138 virtual void operator()(ThreadData* thread) = 0;
205 TRACE("increasing thread %ld penalty\n", fThread->id);
237 // If the old thread's team has user time timers, check them now.
254 TRACE("cancelling thread %ld penalty\n", fThread->id);
/haiku/src/apps/haikudepot/server/
H A DAbstractServerProcess.cpp359 thread_id thread; local
375 thread = fRequest->Run();
377 wait_for_thread(thread, NULL);
/haiku/src/tests/system/libroot/posix/
H A Dmemalign_test.cpp11 void dump_allocations(bool statsOnly, thread_id thread);
/haiku/src/kits/debugger/controllers/
H A DDebugReportGenerator.h74 ::Thread* thread);
/haiku/src/bin/
H A Dshutdown.cpp138 kill(threadInfo.thread, SIGUSR1);
H A Drenice.c132 th = thinfo.thread;
/haiku/headers/os/game/
H A DWindowScreen.h54 void RegisterThread(thread_id thread);
/haiku/src/kits/app/
H A DLooper.cpp13 // BLooper class spawns a thread that runs a message loop.
104 thread_id thread; member in struct:_loop_data_
128 // In case the looper thread calls Quit() fLastMessage is not deleted.
262 // another thread with have us locked between now and then.
551 PRINT((" We are the looper thread\n"));
556 PRINT((" Run() has already been called and we are not the looper thread\n"));
560 thread_id thread = Thread(); local
562 // We need to unlock here. Otherwise the looper thread can't
566 // As per the BeBook, if we've been called by a thread other than
569 // from our own thread
666 LooperForThread(thread_id thread) argument
982 _LockComplete(BLooper* looper, int32 oldCount, thread_id thread, sem_id sem, bigtime_t timeout) argument
1298 int32 thread = fThread; local
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/haiku/src/add-ons/kernel/file_cache/
H A Dlog.cpp10 #include <thread.h>
86 Thread *thread = thread_get_current_thread(); local
87 log->team = thread->team->id;
88 strlcpy(log->team_name, thread->name, B_OS_NAME_LENGTH);
/haiku/headers/private/kernel/fs/
H A Dfd.h11 #include <thread.h>
/haiku/src/kits/tracker/
H A DThumbnails.cpp311 thread_id thread = spawn_thread(thumbnail_worker, "thumbnail worker",
313 if (thread < B_OK)
314 return thread;
315 resume_thread(thread);
/haiku/headers/private/debugger/controllers/
H A DTeamDebugger.h139 ::Thread* thread = NULL);
232 ::Thread* thread);
/haiku/src/add-ons/kernel/file_systems/bfs/
H A DVolume.h117 void SetCheckingThread(thread_id thread) argument
118 { fCheckingThread = thread; }
/haiku/src/kits/debugger/debug_managers/
H A DValueNodeManager.cpp38 ValueNodeManager::SetStackFrame(Thread* thread, argument
53 fThread = thread;

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