Searched refs:right (Results 376 - 400 of 627) sorted by relevance

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/haiku/src/libs/print/libprint/
H A DDbgMsg.cpp148 name, j, aRect.left, aRect.top, aRect.right, aRect.bottom));
215 DBGMSG(("\t%s, B_RECT_TYPE: %f, %f, %f, %f\n", buffer1, rc.left, rc.top, rc.right, rc.bottom));
/haiku/src/preferences/screensaver/
H A DScreenCornerSelector.cpp197 rect.right = rect.left + size - 1;
225 BPoint origin(sizeX < 0 ? innerFrame.right : innerFrame.left,
/haiku/src/servers/mail/
H A DErrorLogWindow.cpp57 rect.right -= B_V_SCROLL_BAR_WIDTH;
79 Error *newError = new Error(BRect(0, panel->add_next_at, panel->Bounds().right,
/haiku/src/apps/debugger/user_interface/gui/teams_window/
H A DTeamsWindow.cpp98 float offset = screen.Frame().right - Frame().right;
/haiku/src/kits/tracker/
H A DCountView.cpp144 result.left = result.right - 7;
166 result.right -= 10;
/haiku/src/add-ons/translators/gif/
H A DGIFTranslator.cpp166 header.bounds.right = B_BENDIAN_TO_HOST_FLOAT(header.bounds.right);
/haiku/src/libs/icon/transformable/
H A DTransformable.cpp233 BPoint rt(bounds.right, bounds.top);
235 BPoint rb(bounds.right, bounds.bottom);
/haiku/src/kits/interface/
H A DColorControl.cpp127 textRect.right = labelWidth + StringWidth("999999");
180 // right align rgb values so that they line up
226 fRedText->MoveTo(rect.right + kTextFieldsHSpacing, y);
229 fGreenText->MoveTo(rect.right + kTextFieldsHSpacing, y);
232 fBlueText->MoveTo(rect.right + kTextFieldsHSpacing, y);
443 2 + int(updateRect.right) / int(fCellSize));
459 BPoint(fPaletteFrame.right, y));
551 i <= (updateRect.right - rect.left) + 1; i++) {
593 fPaletteFrame.right,
H A DStatusBar.cpp307 fTextDivider = rect.right;
540 update.right = ceilf(newPosition);
543 update.right = ceilf(oldPosition);
764 Invalidate(BRect(0, 0, Bounds().right,
785 return BRect(2, top, Bounds().right - 2, top + BarHeight() - 4);
H A DTwoDimensionalLayout.cpp269 SetInsets(insets.left, insets.top, insets.right, insets.bottom);
283 BTwoDimensionalLayout::SetInsets(float left, float top, float right, argument
288 fRightInset = BControlLook::ComposeSpacing(right);
321 BTwoDimensionalLayout::GetInsets(float* left, float* top, float* right, argument
328 if (right)
329 *right = fRightInset;
508 frame.right += fLeftInset;
H A DTextControl.cpp378 rect.right = fDivider - kLabelInputSpacing;
412 // invalidate the region between the old and the new right border
415 rect.right--;
418 // invalidate the region of the new right border
420 rect.left = rect.right - kFrameMargin;
434 rect.right = fDivider;
443 rect.right = fDivider;
1106 BRect frame(fDivider, bounds.top, bounds.right, bounds.bottom);
1178 frame.left, frame.top, frame.right, frame.bottom);
1410 // by default the part right o
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H A DSplitLayout.cpp253 SetInsets(insets.left, insets.top, insets.right, insets.bottom);
269 BSplitLayout::SetInsets(float left, float top, float right, float bottom) argument
273 fRightInset = right;
281 BSplitLayout::GetInsets(float* left, float* top, float* right, argument
288 if (right)
289 *right = fRightInset;
1156 splitterInfo->layoutFrame.right += splitterOffset;
1164 splitterFrame.right,
1172 splitterFrame.right,
/haiku/src/apps/processcontroller/
H A DProcessController.cpp172 frame.left = frame.right - 7;
625 float right = left + gCPUcount * (barWidth + barGap) - barGap; local
627 // right of CPU frame...
630 FillRect(BRect(right + 1, top - 1, leftMem, bottom + 1));
635 StrokeRect(BRect(left - 1, top - 1, right, bottom + 1));
647 right = left + barWidth - 1;
659 FillRect(BRect(left, idleTop, right, limit - 1));
665 StrokeLine(BPoint(left, bottom - barHeight), BPoint(right,
673 FillRect(BRect(left, limit + 1, right, active_bottom));
/haiku/src/apps/cortex/DiagramView/
H A DDiagramView.cpp617 for (float x = 0; x < bounds.right; x += m_backgroundBitmap->Bounds().Width())
671 m_dataRect.right = boxRect.right;
731 rect.right = origin.x < current.x ? current.x : origin.x;
783 scrollBar->SetRange(m_dataRect.left, m_dataRect.right - Bounds().Width());
/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp243 dragRect.left = dragRect.right - 10.0;
260 float x = point.x - (Bounds().right - 5.0);
270 r.left = r.right - 5.0;
299 // draw border (minus right edge, which the scrollbar draws)
344 r.right -= 2.0;
345 r.left = r.right - 2.0;
/haiku/src/tests/servers/app/newClipping/
H A DLayer.cpp233 newFrame.right += 0.0f;
235 newFrame.right += x;
237 newFrame.right += x/2;
291 oldBounds.right -=dx;
347 fFrame.Set(fFrame.left, fFrame.top, fFrame.right+dx, fFrame.bottom+dy);
362 // in case they moved, bottom, right and center aligned layers must be redrawn
387 // for center, right and bottom alligned layers, redraw their old positions
412 // fFrame.Set(fFrame.left+dx, fFrame.top+dy, fFrame.right+dx, fFrame.bottom+dy);
H A Dmain.cpp109 f.right = f.left + f.Width() / 3 - 3;
132 f.right = f.left + f.Width() / 3 - 3;
154 f.right = f.left + f.Width() / 3 - 3;
/haiku/src/add-ons/kernel/file_systems/packagefs/util/
H A DTwoKeyAVLTree.h536 // found a matching node, now get the right-most node with that key
537 while (node->right && fPrimaryKeyCompare(key,
539 strategy.GetNode(node->right)))) == 0) {
540 node = strategy.GetNode(node->right);
550 node = strategy.GetNode(node->right);
660 node = strategy.GetNode(node->right);
/haiku/src/apps/charactermap/
H A DCharacterView.cpp162 int32 bottomBlock = _BlockAt(BPoint(Bounds().right, Bounds().bottom));
347 // Try to have the size right (should be exactly 2x the cell width)
349 float left, top, bottom, right; local
350 GetItemMargins(&left, &top, &bottom, &right);
560 if (x + fCharacterWidth + kXGap >= fDataRect.right) {
697 fDataRect.right = bounds.Width();
/haiku/src/preferences/keymap/
H A DKeyboardLayoutView.cpp55 return keyCode == 0x56 // right shift
56 || keyCode == 0x5f // right command
57 || keyCode == 0x60 // right control
58 || keyCode == 0x67 // right option
463 rect.right--;
759 bottomLeft.right = floorf(rect.left
763 topLeft.right = bottomLeft.right + 1;
767 topRight.left = topLeft.right;
770 bottomRight.left = bottomLeft.right;
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/haiku/src/apps/deskbar/
H A DSwitcher.cpp751 BPoint point((screenFrame.left + screenFrame.right) / 2,
1286 BRect rhit(frame.right, frame.top, bounds.right, frame.bottom);
1306 BRect hit2(frame.right, frame.top, frame.right + 10,
1317 BRect hit2(frame.right, (frame.top + frame.bottom) / 2,
1318 frame.right + 10, frame.bottom);
1339 float center = (bounds.right + bounds.left) / 2;
1341 BRect box(3, 3, bounds.right - 3, 3 + height + kChildInset * 2);
1463 if (lastFrame.right > rec
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/haiku/src/apps/workspaces/
H A DWorkspaces.cpp293 if (fWindowFrame.right > fScreenFrame.right / 2) {
294 fWindowFrame.OffsetTo(newScreenFrame.right
295 - (fScreenFrame.right - fWindowFrame.left), fWindowFrame.top);
339 frame.left = frame.right - 7;
591 if (where.x == screenFrame.left || where.x == screenFrame.right
739 // Finally, we put the window on the bottom right of the screen so the
768 frame.left = frame.right - width;
870 // exactly in the bottom-right corner. If the setting is enabled, move
1121 // by 1px, because of bottom/right border
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/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp260 r.right = r.left + 38;
273 r.right -= 26;
372 r.right -= B_V_SCROLL_BAR_WIDTH;
383 r.right = r.left + 190;
402 r.right -= 10;
609 bigtime_t right, left, main; local
617 if (message->FindInt64("right", &right) == B_OK) {
620 (off_t)(right * fPlayFormat.u.raw_audio.frame_rate
623 fScopeView->SetRightTime(right);
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/haiku/src/libs/icon/shape/
H A DVectorPath.cpp803 double left, top, right, bottom; local
805 agg::bounding_rect(curve, pathID, 0, 1, &left, &top, &right, &bottom);
807 b.Set(left, top, right, bottom);
827 r.right = max_c(r.right, fPath[i].point.x);
832 r.right = max_c(r.right, fPath[i].point_in.x);
837 r.right = max_c(r.right, fPath[i].point_out.x);
/haiku/src/tests/servers/app/newerClipping/
H A Dmain.cpp385 f.right = f.left + f.Width() / 3 - 3;
408 f.right = f.left + f.Width() / 3 - 3;
430 f.right = f.left + f.Width() / 3 - 3;

Completed in 271 milliseconds

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