/haiku/src/kits/interface/ |
H A D | Menu.cpp | 2773 BPoint point; local 2775 point = superItem->Frame().RightTop() + BPoint(1.0f, 1.0f); 2777 point = superItem->Frame().LeftBottom() + BPoint(1.0f, 1.0f); 2779 superMenu->ConvertToScreen(&point); 2781 return point; 2988 // if the point doesn't lie within the menu's 3352 BPoint point = selectedItem->Frame().LeftTop(); local 3355 ConvertToScreen(&point); 3356 window->TryScrollTo(point.y - superPoint.y);
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H A D | ChannelSlider.cpp | 868 BChannelSlider::_MouseMovedCommon(BPoint point, BPoint point2) 875 floatValue = range - (point.y - fMinPoint); 877 floatValue = range + (point.x - fMinPoint);
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H A D | ListView.cpp | 874 BListView::ScrollTo(BPoint point) argument 876 BView::ScrollTo(point); 1123 BListView::IndexOf(BPoint point) const 1136 if (point.y < frameTop) 1138 else if (point.y > frameBottom)
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H A D | ColumnListView.cpp | 527 BField* /*field*/, BRect /*field_rect*/, BPoint/*point*/, 535 BField* /*field*/, BRect /*field_rect*/, BPoint /*point*/, 1213 BColumnListView::ColumnAt(BPoint point) const 1222 if (point.x >= left && point.x <= right) 1315 BColumnListView::RowAt(BPoint point) const 1319 return fOutlineView->FindRow(point.y, &indent, &top); 1324 BColumnListView::RowAt(BPoint point) argument 1328 return fOutlineView->FindRow(point.y, &indent, &top); 1459 BColumnListView::ScrollTo(BPoint point) argument [all...] |
H A D | Bitmap.cpp | 933 \param point The location. 934 \return The BView with located at \a point or \c NULL, if the bitmap 938 BBitmap::FindView(BPoint point) const 940 return fWindow != NULL ? fWindow->FindView(point) : NULL; 1174 // The base pointer will now point to an overlay_client_data 1225 // So at this point the bitmap has to be already cleared to white.
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H A D | MenuField.cpp | 541 BMenuField::MouseMoved(BPoint point, uint32 code, const BMessage* message) argument 543 BView::MouseMoved(point, code, message);
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/haiku/src/apps/clock/ |
H A D | cl_view.cpp | 324 TOnscreenView::MouseDown( BPoint point )
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/haiku/src/apps/terminal/ |
H A D | TermView.h | 188 // point and text offset conversion 191 TermPos _ConvertToTerminal(const BPoint& point);
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H A D | TermWindow.cpp | 264 // still hidden at this point, but it will be shown very soon. 1608 TermWindow::TabDoubleClicked(SmartTabView* tabView, BPoint point, int32 index) argument 1621 TermWindow::TabMiddleClicked(SmartTabView* tabView, BPoint point, int32 index) argument 1629 TermWindow::TabRightClicked(SmartTabView* tabView, BPoint point, int32 index) argument 1659 BPoint screenWhere = tabView->ConvertToScreen(point);
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H A D | TermViewStates.cpp | 1096 TermView::HyperLinkMenuState::Prepare(BPoint point, const HyperLink& link) argument 1122 menu->Go(fView->ConvertToScreen(point), true, true, true);
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H A D | TermView.cpp | 1047 // Set pen point 1988 BPoint point; local 1990 GetMouse(&point, &buttons, false); 2101 BPoint point; local 2102 if (message->FindPoint("_drop_point_", &point) != B_OK) 2135 // if the refs point to different directorys disable the cd menu item 2173 menu->Go(point, true, true, true);
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/haiku/src/apps/haikudepot/ui/ |
H A D | PackageInfoView.cpp | 182 virtual void MouseMoved(BPoint point, uint32 transit, argument 185 BButton::MouseMoved(point, transit, dragMessage); 218 virtual void MouseMoved(BPoint point, uint32 transit, argument 221 RatingView::MouseMoved(point, transit, dragMessage);
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/haiku/headers/os/app/ |
H A D | Message.h | 142 status_t AddPoint(const char* name, BPoint point); 195 BPoint* point) const; 197 BPoint* point) const;
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/haiku/src/apps/mail/ |
H A D | MailApp.cpp | 1038 BPoint point; local 1039 if (settings.FindPoint("PreferencesWindowLocation", &point) == B_OK) 1040 fPrefsWindowPos = point;
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H A D | Content.cpp | 1418 BPoint point; 1420 GetMouse(&point, &buttons); 1490 point = ConvertToScreen(where); 1491 if ((menuItem = menu.Go(point, false, false)) != NULL) { 1553 BPoint point = where; 1558 while (buttons && abs((int)(point.x - where.x)) < 4 1559 && abs((int)(point.y - where.y)) < 4 1562 GetMouse(&point, &buttons); 1570 if (!(abs((int)(point.x - where.x)) < 4 1571 && abs((int)(point [all...] |
/haiku/src/kits/tracker/ |
H A D | FSUtils.cpp | 461 FSSetPoseLocation(ino_t destDirInode, BNode* destNode, BPoint point) argument 466 poseInfo.fLocation = point; 479 FSSetPoseLocation(BEntry* entry, BPoint point) argument 496 return FSSetPoseLocation(destNodeRef.node, &node, point); 501 FSGetPoseLocation(const BNode* node, BPoint* point) argument 513 *point = poseInfo.fLocation; 523 BPoint point; local 528 && FSGetPoseLocation(sourceNode, &point)) { 530 loc = &point; 992 delete_point(void* point) argument [all...] |
H A D | Utilities.cpp | 616 DraggableIcon::MouseDown(BPoint point) argument 642 DragMessage(&fMessage, dragBitmap, B_OP_ALPHA, point, fTarget.Target(0));
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | TeamWindow.cpp | 2079 BPoint point; local 2080 fSourcePathView->GetMouse(&point, NULL, false); 2081 fSourcePathView->ConvertToScreen(&point); 2082 item = menu->Go(point, false, true);
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/haiku/src/apps/debuganalyzer/gui/ |
H A D | HeaderView.cpp | 914 HeaderView::HeaderIndexAt(BPoint point) const 916 float x = point.x;
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/haiku/src/apps/cortex/TransportView/ |
H A D | TransportView.cpp | 179 BPoint point) { 193 if(nameBounds.Contains(point)) { 178 MouseDown( BPoint point) argument
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/haiku/src/apps/deskbar/ |
H A D | StatusView.cpp | 432 TReplicantTray::ShowReplicantMenu(BPoint point) argument 439 fTime->ShowTimeOptions(ConvertToScreen(point)); 445 BPoint where = ConvertToScreen(point); 458 // Check from the point of view of fTime because we need to ignore 468 // Check from the point of view of fTime ignoring parent's state. 1177 * calculate where the left point should be for this
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/haiku/src/build/libgnuregex/ |
H A D | regex.c | 317 /* Throw away latest failure point and then jump to following 331 point. This failure point will be thrown away if an attempt 337 /* Push a dummy failure point and continue. Used at the end of 364 ,before_dot, /* Succeeds if before point. */ 365 at_dot, /* Succeeds if at point. */ 366 after_dot, /* Succeeds if after point. */ 940 reset the pointers that pointed into the old block to point to the 1295 push a failure point once, instead of every time 1637 { /* Push a dummy failure point a [all...] |
/haiku/src/libs/print/libprint/ |
H A D | GraphicsDriver.cpp | 474 BPoint real_offset = left_top + picture_data->point;
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 979 a setting. The window is locked at this point, so changing 980 the setting of the engine at that point would be dangerous. 1211 BPoint point; local 1220 point.Set(0, 0); 1221 BColorControl *colorControl = new ChartColorControl(point, 1748 /* some random point (probability 50 %) will be move into a 1798 /* add the center of the galaxy to the key point list for free camera 1803 /* add seven other galaxy star to the key point list */ 1935 /* select a color for each star (and special animation point) by 2406 /* turn around a point a [all...] |
/haiku/src/bin/mail_utils/ |
H A D | spamdbm.cpp | 336 * More testing, decide that an extreme ratio bias point of 0.5 is good. 577 static const double g_RobinsonX = 0.5; /* Halfway point for no data. */ 843 "see shades of spaminess. The cutoff point between spam and genuine " 844 "varies depending on your database of words (0.56 was one point in " 1204 virtual void MouseDown (BPoint point); 1434 exhausted. The IEEE STANDARD 754 floating-point arithmetic (used on the 1892 point. Returning a value even a teensy bit over 1.0 is no good. */ 3013 data points, the Raw Spam Ratio is adjusted towards the 0.5 halfway point. The 3016 half way point and a weight of the number of spam + genuine messages applied to 6731 window and view are up and running, otherwise the BMessenger won't point t [all...] |