Searched refs:left (Results 401 - 425 of 687) sorted by relevance

<<11121314151617181920>>

/haiku/src/tests/kits/game/set_mouse_position_test/
H A Dtest_mouse.cpp118 width = int32(screenBounds.right - screenBounds.left) - 5;
/haiku/src/tests/servers/app/newerClipping/
H A Dmain.cpp347 fDesktop->SetOffset(info->window_bounds.left, info->window_bounds.top);
385 f.right = f.left + f.Width() / 3 - 3;
408 f.right = f.left + f.Width() / 3 - 3;
430 f.right = f.left + f.Width() / 3 - 3;
/haiku/headers/os/interface/
H A DRegion.h20 int32 left; member in struct:__anon1
/haiku/headers/private/locale/
H A DLocaleRosterData.h52 static int CompareInfos(const void* left,
/haiku/src/kits/interface/
H A DStringItem.cpp92 owner->MovePenTo(frame.left + be_control_look->DefaultLabelSpacing(),
H A DMenu.cpp96 // shifted back on the screen towards the left. This information
1339 BMenu::SetItemMargins(float left, float top, float right, float bottom) argument
1341 fPad.Set(left, top, right, bottom);
1350 *_left = fPad.left;
2258 if (menuBounds.left < submenuBounds.left) {
2266 navAreaRectAbove.Set(menuBounds.left,
2269 navAreaRectBelow.Set(menuBounds.left,
2307 bool isLeft = ConvertFromScreen(navAreaRectAbove).left == 0;
2627 // Loop over all items to set their top, bottom and left coordinate
[all...]
/haiku/src/apps/webpositive/autocompletion/
H A DAutoCompleterDefaultImpl.cpp291 float xPos = frame.left + 1;
400 listRect.OffsetTo(pvRect.left, pvRect.bottom + 1);
402 listRect.OffsetTo(pvRect.left, pvRect.top - listHeight);
416 fWindow->MoveTo(listRect.left, listRect.top);
/haiku/src/preferences/time/
H A DTZDisplay.cpp63 BPoint pt(bounds.left, ceilf(bounds.top + height.ascent));
/haiku/src/apps/showimage/
H A DProgressWindow.cpp78 MoveTo(screen.Frame().left + borderWidth,
/haiku/src/tests/servers/app/view_transit/
H A DViewTransit.cpp125 frame.left = frame.right + 1;
/haiku/src/apps/people/
H A DAttributeTextControl.cpp177 bounds.left = bounds.right - StringWidth(Label());
/haiku/src/libs/print/libprint/
H A DPrintProcess.cpp26 rect.left, rect.top, rect.right, rect.bottom));
H A DPrintUtils.cpp44 scaleRect.left *= scale;
/haiku/src/preferences/shortcuts/
H A DShortcutsSpec.cpp73 uint32 left, uint32 right)
84 // Here, only the left may be pressed
85 map.AddState(B_TRANSLATE("Left"), new HasBitsFieldTester(left, right));
88 map.AddState(B_TRANSLATE("Right"), new HasBitsFieldTester(right, left));
91 map.AddState(B_TRANSLATE("Both"), new HasBitsFieldTester(left | right));
72 SetupStandardMap(MetaKeyStateMap& map, const char* name, uint32 both, uint32 left, uint32 right) argument
/haiku/src/system/boot/platform/u-boot/
H A Dvideo.cpp71 uint16 height, uint16 imageWidth, uint16 left, uint16 top)
70 platform_blit4(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
/haiku/src/tools/html5_remote_desktop/
H A DHaikuRemoteDesktop.js418 this.left = 0;
427 this.left = remoteMessage.dataView.readFloat32();
437 return this.right - this.left + 1;
449 return Math.ceil(this.right - this.left);
461 return this.left + this.width() / 2;
473 var left = Math.floor(this.left);
477 apply(left, top, right - left + 1, bottom - top + 1);
1302 context.drawImage(bitmap.canvas, bitmapRect.left, bitmapRec
[all...]
/haiku/src/system/boot/platform/next_m68k/
H A Dvideo.cpp73 uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top)
72 platform_blit4(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
/haiku/src/apps/sudoku/
H A DProgressWindow.cpp80 MoveTo(frame.left + (frame.Width() - Bounds().Width()) / 2,
/haiku/src/system/boot/platform/openfirmware/
H A Dvideo.cpp24 uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top)
23 platform_blit4(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaNodePanel.cpp454 jack->setPosition(inputOffset, Frame().left, Frame().right, &updateRegion);
459 jack->setPosition(outputOffset, Frame().left, Frame().right, &updateRegion);
509 float center = Frame().left + m_labelRect.left + (m_labelRect.Width() / 2.0);
847 m_labelRect.left = M_BODY_H_MARGIN + B_MINI_ICON;
865 m_labelOffset.x = m_labelRect.left + m_labelRect.Width() / 2.0 - fw / 2.0;
882 m_bodyRect.right = m_labelRect.left;
948 p.x = m_bodyRect.left + m_bodyRect.Width() / 2.0 - B_LARGE_ICON / 2.0;
1001 p.x = m_bodyRect.left + M_BODY_H_MARGIN;
/haiku/src/tests/kits/interface/bshelf/Container/
H A DContainerWindow.cpp175 MoveTo(windFrame.left, windFrame.top);
/haiku/src/system/kernel/debug/
H A Dframe_buffer_console.cpp283 int32 left = x + width;
284 if (left > sConsole.columns)
285 left = sConsole.columns;
292 for (int32 x2 = x; x2 < left; x2++) {
/haiku/src/apps/debugger/user_interface/gui/teams_window/
H A DTeamsListView.cpp102 x = rect.left + sTextMargin;
109 width = (x - rect.left - (2 * sTextMargin));
110 r.Set(rect.left, rect.top, rect.left + width, rect.bottom);
/haiku/src/apps/mail/
H A DEnclosures.cpp487 iconFrame.left += be_control_look->DefaultLabelSpacing() / 2;
488 iconFrame.Set(iconFrame.left, iconFrame.top + 1,
489 iconFrame.left + iconRect.Width(),
507 owner->MovePenTo(frame.left + (iconFrame.Width() * 1.5f),
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.cpp328 if (bitmapRect.left < actualBitmapRect.left) {
329 float diff = actualBitmapRect.left - bitmapRect.left;
330 viewRect.left += diff / xScale;
331 bitmapRect.left = actualBitmapRect.left;
1062 bounds.left = min_c(bounds.left, points[i].x);
1088 sourceRect.left
[all...]

Completed in 201 milliseconds

<<11121314151617181920>>