Searched refs:layout (Results 51 - 75 of 157) sorted by relevance

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/haiku/src/apps/bootmanager/
H A DPartitionsPage.cpp56 BGridLayout* layout = (BGridLayout*)fPartitions->GetLayout(); local
59 for (int32 row = 0; row < layout->CountRows(); row += 3, index++) {
61 = dynamic_cast<BCheckBox*>(layout->ItemAt(0, row)->View());
63 = dynamic_cast<BTextControl*>(layout->ItemAt(1, row)->View());
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaJack.h169 int32 layout);
196 int32 layout);
/haiku/headers/private/mail/
H A DProtocolConfigView.h80 BTextControl* _AddTextControl(BGridLayout* layout,
82 BMenuField* _AddMenuField(BGridLayout* layout,
/haiku/headers/os/interface/
H A DLayoutItem.h72 virtual void DetachedFromLayout(BLayout* layout);
77 void SetLayout(BLayout* layout);
/haiku/src/apps/deskbar/
H A DExpandoMenuBar.h67 TExpandoMenuBar(menu_layout layout,
97 void SetMenuLayout(menu_layout layout);
/haiku/src/kits/interface/
H A DLayoutUtils.cpp306 if (BLayout* layout = view->GetLayout()) {
307 _GetLayoutTreeDump(layout, level, true, _output);
336 BLayout* layout = dynamic_cast<BLayout*>(item); local
342 _output << indent << BString().SetToFormat(" [layout %p (%s)]\n",
343 layout, class_name(layout));
358 if (layout == NULL)
361 int32 count = layout->CountItems();
364 _GetLayoutTreeDump(layout->ItemAt(i), level + 1, false, _output);
H A DLayoutItem.cpp39 debugger("Deleting a BLayoutItem that is still attached to a layout. "
182 BLayoutItem::SetLayout(BLayout* layout) argument
184 if (layout == fLayout)
188 fLayout = layout;
H A DMenuBar.cpp48 menu_layout layout, bool resizeToFit)
51 | B_FULL_UPDATE_ON_RESIZE, layout, resizeToFit),
59 _InitData(layout);
63 BMenuBar::BMenuBar(const char* name, menu_layout layout, uint32 flags) argument
67 layout, false),
75 _InitData(layout);
94 menu_layout layout = B_ITEMS_IN_COLUMN; local
95 archive->FindInt32("_layout", (int32*)&layout);
97 _InitData(layout);
431 BMenuBar::SetLayout(data->layout);
47 BMenuBar(BRect frame, const char* name, uint32 resizingMode, menu_layout layout, bool resizeToFit) argument
742 _InitData(menu_layout layout) argument
[all...]
H A DAbstractLayoutItem.cpp186 BAbstractLayoutItem::DetachedFromLayout(BLayout* layout) argument
188 BLayoutItem::DetachedFromLayout(layout);
/haiku/src/apps/switcher/
H A DGroupListView.cpp96 // TODO: use a "virtual" BGroupLayout (ie. one that create its layout items
215 } else if (BLayout* layout = dynamic_cast<BLayout*>(item)) {
216 for (int i = 0; i < layout->CountItems(); i++) {
217 item = layout->ItemAt(i);
234 if (BLayout* layout = dynamic_cast<BLayout*>(item)) {
235 for (int i = 0; i < layout->CountItems(); i++) {
236 item = layout->ItemAt(i);
/haiku/src/libs/alm/
H A DArea.cpp235 if (BLayout* layout = fLayoutItem->Layout())
236 layout->InvalidateLayout();
263 BALMLayout* layout = static_cast<BALMLayout*>(fLayoutItem->Layout());
264 return layout->InsetForTab(fLeft.Get());
277 BALMLayout* layout = static_cast<BALMLayout*>(fLayoutItem->Layout());
278 return layout->InsetForTab(fTop.Get());
291 BALMLayout* layout = static_cast<BALMLayout*>(fLayoutItem->Layout());
292 return layout->InsetForTab(fRight.Get());
305 BALMLayout* layout = static_cast<BALMLayout*>(fLayoutItem->Layout());
306 return layout
[all...]
H A DALMLayoutBuilder.cpp26 BALMLayoutBuilder::BALMLayoutBuilder(BView* view, BALMLayout* layout) argument
28 fLayout = layout;
29 view->SetLayout(layout);
44 BALMLayoutBuilder::BALMLayoutBuilder(BWindow* window, BALMLayout* layout) argument
46 fLayout = layout;
54 BALMLayoutBuilder::BALMLayoutBuilder(BALMLayout* layout) argument
56 fLayout = layout;
/haiku/headers/libs/alm/
H A DALMLayoutBuilder.h28 BALMLayout* layout);
33 BALMLayout* layout);
34 BALMLayoutBuilder(BALMLayout* layout);
/haiku/src/preferences/screensaver/
H A DPreviewView.cpp66 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local
68 layout->SetInsets(7, 6, 8, 12);
69 SetLayout(layout);
/haiku/src/apps/icon-o-matic/generic/gui/
H A DIconButton.h17 #include <layout.h>
53 virtual BRect layout(BRect rect);
H A DIconOptionsControl.h31 virtual BRect layout(BRect frame);
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DSliderView.h31 virtual BRect layout(BRect frame);
/haiku/src/tests/libs/alm/
H A DBadLayout.cpp21 virtual bool OnBadLayout(BALMLayout* layout, ResultType result, argument
24 BAlert* alert = new BAlert("layout failure", "layout failed!",
46 // use the borders of the layout as the borders for the area
H A DFriendLayout.cpp136 BView* _MakeALMView(BALMLayout* layout) argument
138 BView* view = new BView(NULL, 0, layout);
/haiku/headers/private/interface/
H A DMenuPrivate.h39 void SetLayout(menu_layout layout);
/haiku/src/apps/installer/
H A DPackageViews.cpp205 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local
206 layout->SetSpacing(0);
207 layout->SetInsets(B_USE_SMALL_SPACING, 0);
208 SetLayout(layout);
/haiku/src/apps/activitymonitor/
H A DActivityWindow.cpp54 BGroupLayout* layout = new BGroupLayout(B_VERTICAL, 0); local
55 SetLayout(layout);
60 layout->AddView(menuBar);
67 layout->AddView(top);
/haiku/src/apps/icon-o-matic/gui/
H A DGradientControl.h36 virtual BRect layout(BRect frame);
/haiku/src/add-ons/input_server/devices/keyboard/
H A DTeamMonitorWindow.cpp159 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local
161 layout->SetInsets(inset, inset, inset, inset);
162 layout->SetSpacing(inset);
163 SetLayout(layout);
165 layout->View()->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
197 BGroupLayoutBuilder(layout)
369 // Not sure why this is needed, but without it the layout isn't correct
602 BGridLayout* layout = new BGridLayout(); local
603 teamPropertiesView->SetLayout(layout);
605 BLayoutBuilder::Grid<>(layout)
[all...]
/haiku/src/kits/print/
H A DPrintPanel.cpp58 BGroupLayout *layout = new BGroupLayout(B_HORIZONTAL); local
59 SetLayout(layout);

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