/haiku/src/libs/compat/freebsd_wlan/net80211/ |
H A D | ieee80211_superg.h | 65 int depth; /* # items on head */ member in struct:ieee80211_stageq
|
H A D | ieee80211_superg.c | 84 #define ATH_FF_TXQMIN 2 /* min txq depth for staging */ 645 if (sq->depth == 0) { 662 sq->depth--; 695 sq->depth++; 714 sq->depth--; 889 "%s: stage frame, %u queued", __func__, sq->depth);
|
/haiku/headers/os/game/ |
H A D | WindowScreen.h | 38 virtual void ScreenChanged(BRect screenSize, color_space depth);
|
H A D | DirectWindow.h | 92 color_space depth);
|
/haiku/src/system/boot/platform/next_m68k/ |
H A D | video.cpp | 103 gKernelArgs.frame_buffer.depth =
|
/haiku/src/system/boot/platform/generic/ |
H A D | video_text_console.cpp | 47 gKernelArgs.frame_buffer.height, gKernelArgs.frame_buffer.depth,
|
H A D | video_blit.cpp | 158 switch (gKernelArgs.frame_buffer.depth) {
|
/haiku/src/system/boot/platform/bios_ia32/ |
H A D | video.cpp | 75 /*! Insert the video mode into the list, sorted by resolution and bit depth. 124 The height as well as the depth may vary in both directions, though. 127 closest_video_mode(int32 width, int32 height, int32 depth) argument 142 + abs(mode->bits_per_pixel - depth); 315 int32 depth = strtol(parameter.values[2], NULL, 0); local 319 video_mode *mode = closest_video_mode(width, height, depth); 614 if (gKernelArgs.frame_buffer.depth != 8) 821 switch (gKernelArgs.frame_buffer.depth) { 869 gKernelArgs.frame_buffer.depth = modeInfo.bits_per_pixel; 885 gKernelArgs.frame_buffer.depth [all...] |
/haiku/src/add-ons/accelerants/vesa/ |
H A D | mode.cpp | 49 get_color_space_for_depth(uint32 depth) argument 51 switch (depth) {
|
/haiku/src/add-ons/kernel/drivers/audio/hda/ |
H A D | hda_codec.cpp | 910 uint32 depth, bool &alreadyUsed) 914 if (widget == NULL || depth > 16) 921 (int)depth * 2, "", widget->node_id); 940 depth + 1, alreadyUsed)) { 946 B_PRIu32 "\n", (int)depth * 2, "", widget->node_id); 951 B_PRIu32 "\n", (int)depth * 2, "", widget->node_id); 964 uint32 depth) 966 if (widget == NULL || depth > 16) 983 (int)depth * 2, "", widget->node_id); 1005 depth 909 hda_widget_find_output_path(hda_audio_group* audioGroup, hda_widget* widget, uint32 depth, bool &alreadyUsed) argument 963 hda_widget_find_input_path(hda_audio_group* audioGroup, hda_widget* widget, uint32 depth) argument [all...] |
/haiku/headers/private/firewire/ |
H A D | iec13213.h | 212 int depth; member in struct:crom_context
|
/haiku/headers/private/graphics/matrox/ |
H A D | DriverInterface.h | 175 uint8 depth; member in struct:__anon785::__anon787
|
/haiku/headers/private/graphics/neomagic/ |
H A D | DriverInterface.h | 167 uint8 depth; /* bytes per pixel used */ member in struct:__anon799::__anon801
|
/haiku/src/bin/ |
H A D | leak_analyser.sh | 19 The number after the "s" is the stack trace depth. Note that
|
/haiku/src/add-ons/kernel/bus_managers/acpi/ |
H A D | NamespaceDump.cpp | 92 int depth = sizeof(char) * 5 * indenting + sizeof(char); // index into result where the device name will be. local 97 snprintf(output, sizeof(output), "%s%s", tabs, result + depth);
|
/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 138 /* ratio between the rear clipping depth and the front clipping 139 depth. */ 415 fCurrentSettings.depth = screen.ColorSpace(); 1100 ChartWindow::ScreenChanged(BRect screen_size, color_space depth) argument 1103 MessageReceived, to inform the engine that the depth of 1106 fNextSettings.depth = BScreen(this).ColorSpace(); 1509 CheckBitmap(new_set.depth, new_set.width, new_set.height); 1579 SetColorSpace(&fBitmapBuffer, fBitmapBuffer.depth); 1583 SetColorSpace(&fDirectBuffer, fDirectBuffer.depth); 1612 DirectWindow depth chang 1981 SetColorSpace(buffer *buf, color_space depth) argument 2854 CheckBitmap(color_space depth, int32 width, int32 height) argument [all...] |
/haiku/src/add-ons/accelerants/nvidia/engine/ |
H A D | nv_general.c | 1921 uint8 depth = 8; local 1938 case B_CMAP8: acc_mask = 0x0f; depth = 8; break; 1939 case B_RGB15: acc_mask = 0x07; depth = 16; break; 1940 case B_RGB16: acc_mask = 0x07; depth = 16; break; 1941 case B_RGB24: acc_mask = 0x0f; depth = 24; break; 1942 case B_RGB32: acc_mask = 0x03; depth = 32; break; 1956 case B_CMAP8: acc_mask = 0x3f; depth = 8; break; 1957 case B_RGB15: acc_mask = 0x1f; depth = 16; break; 1958 case B_RGB16: acc_mask = 0x1f; depth = 16; break; 1959 case B_RGB24: acc_mask = 0x3f; depth [all...] |
/haiku/src/kits/game/ |
H A D | DirectWindow.cpp | 272 BDirectWindow::ScreenChanged(BRect screenFrame, color_space depth) argument 274 inherited::ScreenChanged(screenFrame, depth);
|
/haiku/src/add-ons/input_server/devices/tablet/ |
H A D | TabletInputDevice.cpp | 43 int32& depth) 46 fFunctionDepth(depth), 41 FunctionTracer(const void* pointer, const char* className, const char* functionName, int32& depth) argument
|
/haiku/headers/private/kernel/ |
H A D | tracing.h | 26 int32 depth; member in struct:tracing_stack_trace
|
/haiku/src/system/kernel/ |
H A D | boot_splash.cpp | 173 switch (sInfo->depth) {
|
/haiku/src/apps/magnify/ |
H A D | Magnify.h | 213 virtual void ScreenChanged(BRect screenSize, color_space depth);
|
/haiku/src/apps/cortex/addons/Flanger/ |
H A D | FlangerNode.cpp | 1559 sweep delay/depth (in msec) 1562 calc_sweep_base(const media_raw_audio_format& format, float delay, float depth) argument 1564 return (format.frame_rate * (delay + depth)) / 1000.0; 1569 calc_sweep_factor(const media_raw_audio_format& format, float depth) argument 1571 return (format.frame_rate * depth) / 1000.0;
|
/haiku/src/add-ons/kernel/drivers/graphics/virtio/ |
H A D | viogpu.h | 269 __le32 depth; member in struct:virtio_gpu_resource_create_3d
|
/haiku/src/apps/deskbar/ |
H A D | ResourceSet.cpp | 96 BitmapTypeItem(BRect bounds, uint32 flags, color_space depth, argument 99 : BBitmap(bounds, flags, depth, bytesPerRow, screenID)
|