/haiku/src/tests/system/kernel/file_corruption/fs/ |
H A D | Directory.cpp | 112 inline uint16 _Depth() const { return fTree->depth; } 561 uint32 depth = _Depth(); local 568 for (uint32 level = 0; level <= depth; level++) { 593 if (level == depth) { 631 int32 depth = _Depth(); local 643 for (int32 level = 0; level <= depth; level++) { 661 if (level == depth) 685 if (infos[depth].exactMatch) 686 infos[depth].index++; 688 if (infos[depth] 767 int32 depth = _Depth(); local 858 int32 depth = _Depth(); local 991 int32 depth = _Depth(); local 1123 int32 depth = _Depth(); local [all...] |
H A D | File.cpp | 329 int32 depth; local 330 LevelInfo* infos = _GetLevelInfos(fileBlockCount, depth); 341 for (int32 i = 0; i < depth; i++) { 363 int32 level = depth - 1; 384 if (level < depth - 1) { 440 uint32 depth = 1; local 443 depth++; 446 return depth; 492 int32 depth; local 493 LevelInfo* infos = _GetLevelInfos(blockCount, depth); 602 int32 depth; local [all...] |
/haiku/src/bin/screenmode/ |
H A D | screenmode.cpp | 37 color_space_for_depth(int32 depth) argument 39 switch (depth) { 92 "<depth> <refresh-rate>, or <width>x<height>, etc.\n" 105 "[depth]\n" 124 int depth = -1; local 176 &depth); 189 depth = strtol(argv[depthIndex], NULL, 0); 319 if (depth != -1) 320 newMode.space = color_space_for_depth(depth);
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/haiku/src/system/boot/platform/amiga_m68k/ |
H A D | video.cpp | 67 gKernelArgs.frame_buffer.depth = gScreen->RastPort.BitMap->Depth; 76 gKernelArgs.frame_buffer.height, gKernelArgs.frame_buffer.depth); 199 switch (gKernelArgs.frame_buffer.depth) {
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/haiku/src/add-ons/media/media-add-ons/multi_audio/ |
H A D | MultiAudioAddOn.cpp | 177 MultiAudioAddOn::_RecursiveScan(const char* rootPath, BEntry* rootEntry, uint32 depth) argument 180 if (depth > 16) 196 _RecursiveScan(rootPath, &entry, depth + 1);
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H A D | MultiAudioAddOn.h | 34 uint32 depth = 0);
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/haiku/src/libs/glut/ |
H A D | glut_shapes.c | 396 int depth; local 401 depth = 1; 402 for (i = 0; i < depth; i++) { 403 for (j = 0; i + j < depth; j++) { 404 k = depth - i - j; 406 w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; 408 / depth; 410 / depth;
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.h | 164 virtual void ScreenChanged(BRect screen_size, color_space depth); 199 color_space depth; member in struct:ChartWindow::setting 288 void SetColorSpace(buffer *buf, color_space depth); 319 void CheckBitmap(color_space depth, int32 width, int32 height); 364 /* maximal depth of the pyramid of vision */
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H A D | ChartRender.h | 116 color_space depth; member in struct:__anon5794 212 object of size 1.0 at a depth of 1.0 would look like */
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H A D | ChartRender_d.h | 137 color_space depth; member in struct:__anon2041 233 object of size 1.0 at a depth of 1.0 would look like */
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/haiku/src/apps/deskbar/ |
H A D | BarWindow.h | 56 virtual void ScreenChanged(BRect size, color_space depth);
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/haiku/headers/private/kernel/boot/ |
H A D | kernel_args.h | 76 uint8 depth; member in struct:kernel_args::__anon2
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/haiku/3rdparty/docker/cross-compiler/ |
H A D | build-toolchain.sh | 29 git clone --depth=1 --branch $HAIKU_REV https://review.haiku-os.org/haiku 30 git clone --depth=1 --branch $BUILDTOOLS_REV https://review.haiku-os.org/buildtools
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/haiku/src/add-ons/kernel/bus_managers/fdt/ |
H A D | fdt_module.cpp | 142 fdt_traverse(fdt_bus* bus, int &node, int &depth, device_node* parentDev) argument 144 int curDepth = depth; 146 for (int i = 0; i < depth; i++) dprintf(" "); 152 node = fdt_next_node(gFDT, node, &depth); 153 while (node >= 0 && depth == curDepth + 1) { 154 fdt_traverse(bus, node, depth, curDev); 264 int node = -1, depth = -1; local 265 node = fdt_next_node(gFDT, node, &depth); 266 fdt_traverse(bus, node, depth, bus->node);
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/haiku/src/add-ons/translators/avif/ |
H A D | AVIFTranslator.cpp | 272 int depth = 8; local 274 avifImage* image = avifImageCreate(width, height, depth, format); 284 rgb.depth = depth; 463 rgb.depth = 8; 475 // alternatively add support for higher bit depth to Haiku 477 if (image->depth > 8)
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/haiku/src/add-ons/kernel/file_systems/ext2/ |
H A D | ExtentStream.cpp | 67 TRACE("FindBlock() depth %d\n", 191 TRACE("Enlarge() depth %d\n", stream->extent_header.Depth()); 226 TRACE("Enlarge() adding leaf and indexes at depth %d level %" 242 TRACE("Enlarge() add a level, increment root depth\n"); 263 TRACE("Enlarge() new root depth %d\n", 280 uint16 depth = stream->extent_header.Depth(); local 281 while (depth > 1) { 282 TRACE("Enlarge() adding an index block at depth %d\n", depth); 300 depth [all...] |
/haiku/src/system/boot/platform/riscv/ |
H A D | video.cpp | 96 gKernelArgs.frame_buffer.depth = 32;
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H A D | fdt.cpp | 198 int depth = -1; local 199 while ((node = fdt_next_node(gFdt, node, &depth)) >= 0 && depth >= 0) {
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/haiku/src/add-ons/accelerants/matrox/engine/ |
H A D | mga_general.c | 960 uint8 depth = 8; local 971 case B_CMAP8: acc_mask = 0x7f; depth = 8; break; 972 case B_RGB15: acc_mask = 0x3f; depth = 16; break; 973 case B_RGB16: acc_mask = 0x3f; depth = 16; break; 974 case B_RGB24: acc_mask = 0x7f; depth = 24; break; 975 case B_RGB32: acc_mask = 0x1f; depth = 32; break; 987 case B_CMAP8: depth = 8; break; 988 case B_RGB15: depth = 16; break; 989 case B_RGB16: depth = 16; break; 990 case B_RGB24: depth [all...] |
/haiku/src/system/boot/platform/generic/ |
H A D | video_splash.cpp | 111 switch (gKernelArgs.frame_buffer.depth) { 149 switch (gKernelArgs.frame_buffer.depth) { 160 switch (gKernelArgs.frame_buffer.depth) {
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/haiku/src/add-ons/accelerants/via/engine/ |
H A D | general.c | 542 uint8 depth = 8; local 553 case B_CMAP8: acc_mask = 0x0f; depth = 8; break; 554 case B_RGB15: acc_mask = 0x07; depth = 16; break; 555 case B_RGB16: acc_mask = 0x07; depth = 16; break; 556 case B_RGB24: acc_mask = 0x0f; depth = 24; break; 557 case B_RGB32: acc_mask = 0x03; depth = 32; break; 744 *bytes_per_row = video_pitch * (depth >> 3);
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H A D | bes.c | 28 uint8 depth; local 32 case B_CMAP8: depth = 8; break; 33 case B_RGB15_LITTLE: depth = 16; break; 34 case B_RGB16_LITTLE: depth = 16; break; 35 case B_RGB32_LITTLE: depth = 32; break; 37 LOG(8,("Overlay: Invalid colour depth 0x%08x\n", si->dm.space)); 45 si->dm.timing.h_display * si->dm.timing.v_display * refresh * depth; 71 if (depth != 8) return false; 512 /* fifo depth is $20 (b0-5), threshold $10 (b8-13), prethreshold $1d (b24-29) */ 520 /* fifo depth i [all...] |
/haiku/src/add-ons/kernel/drivers/graphics/vesa/ |
H A D | vesa.cpp | 99 get_color_space_for_depth(uint32 depth) argument 101 switch (depth) { 297 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) 325 frame_buffer_update(frameBuffer, width, height, depth, 401 bufferInfo->width, bufferInfo->height, bufferInfo->depth, 409 bufferInfo->depth); 438 if (bufferInfo->depth <= 8) 296 remap_frame_buffer(vesa_info& info, addr_t physicalBase, uint32 width, uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) argument
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/haiku/src/tools/translation/tgainfo/ |
H A D | tgainfo.cpp | 82 uint8 depth; member in struct:TGAImageSpec 190 imagespec.depth = buf[16]; 202 printf(B_TRANSLATE(" depth: %d\n"), 203 static_cast<int>(imagespec.depth));
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/haiku/src/add-ons/translators/tga/ |
H A D | TGATranslator.h | 100 uint8 depth; member in struct:TGAImageSpec 101 // pixel depth includes alpha bits!
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