/haiku/src/apps/webpositive/tabview/ |
H A D | TabManager.cpp | 82 symbolRect.top = (symbolRect.top + symbolRect.bottom) / 2 - 6; 84 symbolRect.bottom = symbolRect.top + 12; 152 frame.right, frame.bottom - inset), 1, 1); 154 frame.right - inset, frame.bottom), 1, 1); 518 iconBounds.bottom = (fIcon->Bounds().Height() + 1) / scale - 1; 622 closeRect.top = (closeRect.top + closeRect.bottom) / 2 - 3; 623 closeRect.bottom = closeRect.top + 6;
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | GradientControl.cpp | 303 BRect lb(updateRect.left, updateRect.top, b.left - 1, b.bottom); 307 BRect rb(b.right + 1, updateRect.top, updateRect.right, b.bottom); 310 // bottom of gradient rect 311 BRect bb(updateRect.left, b.bottom + 1, updateRect.right, updateRect.bottom); 363 StrokeLine(BPoint(x, b.top), BPoint(x, b.bottom)); 367 markerPos.y = b.bottom + 4.0; 614 r.bottom -= 14.0;
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/haiku/src/kits/tracker/ |
H A D | TextWidget.cpp | 139 result.bottom = poseLoc.y 141 result.top = result.bottom - floorf(ActualFontHeight(view)); 186 result.bottom = poseLoc.y 198 result.bottom = poseLoc.y + view->IconPoseHeight(); 203 result.top = result.bottom - floorf(ActualFontHeight(view)); 469 rect.bottom = rect.top + textView->LineHeight() - 1 + 4; 648 location.y = textRect.bottom - view->FontInfo().descent + 1;
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/haiku/src/servers/app/decorator/ |
H A D | Decorator.cpp | 612 - \c REGION_BOTTOM_BORDER: The bottom border. 614 - \c REGION_LEFT_BOTTOM_CORNER: The left-bottom corner. 616 - \c REGION_RIGHT_BOTTOM_CORNER The right-bottom corner. 756 rect.bottom = fBottomBorder.bottom; 767 rect.bottom = fBottomBorder.bottom; 1135 fOutlineBorderRect.bottom += offset.y; 1137 fLeftOutlineBorder.bottom += offset.y; 1141 fRightOutlineBorder.bottom [all...] |
/haiku/src/servers/app/ |
H A D | PictureBoundingBoxPlayer.cpp | 153 float bottom = top; local 165 if (points->y > bottom) 166 bottom = points->y; 170 frame->Set(left, top, right, bottom); 221 rect.bottom = end.y; 224 rect.bottom = start.y; 238 _rect.left, _rect.top, _rect.right, _rect.bottom); 314 _rect.left, _rect.top, _rect.right, _rect.bottom); 389 rect.left, rect.top, rect.right, rect.bottom); 431 _dest.left, _dest.top, _dest.right, _dest.bottom); [all...] |
H A D | View.cpp | 73 // follow with bottom side 75 frame.bottom += y; 77 frame.bottom += y / 2; 373 BRect rect(fFrame.left, fFrame.top, fFrame.right, fFrame.bottom); 683 fFrame.bottom += y; 688 oldBounds.bottom -= y; 1110 while (rect.top < redraw->Frame().bottom) { 1135 while (rect.top < redraw->Frame().bottom) { 1142 rect.bottom = redraw->Frame().bottom; [all...] |
/haiku/src/apps/sudoku/ |
H A D | SudokuView.cpp | 56 rect.top = rect.bottom - 7; 274 // border styles: right bottom (none, small or large) 281 for (int32 bottom = 0; bottom < 3; bottom++) { 283 if (right != bottom) 284 text << kStyles[right] << "_" << kStyles[bottom]; 289 << "; border-bottom: " << kCssStyles[bottom] << "; }\n"; 314 style_type bottom local [all...] |
/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | SourceView.cpp | 454 maxLine = ((int32)ceilf(rect.bottom) + lineHeight - 1) / lineHeight; 519 BPoint tip(rect.right - 3.5f, floorf((rect.top + rect.bottom) / 2)); 538 float bottom = tip.y + size.height / 2; local 549 points[6].Set(middle, bottom); 581 float y = (rect.top + rect.bottom) / 2; 987 if (y < updateRect.bottom) { 988 FillRect(BRect(0.0, y, Bounds().right, updateRect.bottom), 1241 if (y < updateRect.bottom) { 1243 FillRect(BRect(0.0, y, Bounds().right, updateRect.bottom), 1488 dragRect.bottom 2318 float bottom = top + fFontInfo.lineHeight - 1; local [all...] |
/haiku/src/tests/servers/app/newerClipping/ |
H A D | ViewLayer.cpp | 50 fFrame.bottom = float((int32)fFrame.bottom); 477 fFrame.bottom += y; 482 oldBounds.bottom -= y; 548 // follow with bottom side 550 newFrame.bottom += y; 552 newFrame.bottom += y / 2;
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/haiku/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 376 textRect.bottom = outlineRadius; 379 textRect.bottom += fTextView->LineHeight(i); 380 textRect.bottom += outlineRadius;
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/haiku/src/tests/servers/app/newClipping/ |
H A D | MyView.cpp | 64 return (a.bottom < b.top); 122 BRect resizeRect(bounds.right-10, bounds.bottom-10, bounds.right, bounds.bottom);
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/haiku/src/tests/servers/app/newerClipping/drawing/ |
H A D | AccelerantHWInterface.cpp | 680 params[i].height = (uint16)(sortedRectList[i].bottom - sortedRectList[i].top); 851 (*params)[i].bottom = (uint16)r.bottom;
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/haiku/src/apps/cortex/MediaRoutingView/ |
H A D | MediaWire.cpp | 145 wireFrame.bottom = so.y > eo.y ? so.y : eo.y; 290 m_frame.bottom = m_startOffset.y > m_endPoint.y ? m_startOffset.y + 2.0 : m_endPoint.y + 2.0; 311 m_frame.bottom = m_startOffset.y > m_endPoint.y ? m_startOffset.y + 2.0 : m_endPoint.y + 2.0;
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/haiku/src/apps/devices/ |
H A D | ResourceUsageWindow.cpp | 85 BPoint point = BPoint(itemRect.left + 5, itemRect.bottom - finfo.descent + 1); 155 BPoint point = BPoint(itemRect.left + 17, itemRect.bottom - finfo.descent + 1); 219 rlist.bottom -= 47;
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/haiku/src/libs/icon/shape/ |
H A D | Shape.cpp | 432 double left, top, right, bottom; local 438 &left, &top, &right, &bottom); 440 BRect bounds(left, top, right, bottom);
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/haiku/src/apps/debuganalyzer/gui/chart/ |
H A D | Chart.h | 83 float bottom);
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/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | IconButton.cpp | 158 float y = Bounds().bottom - 4.0; 771 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col1); 773 AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col2); 774 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col2); 776 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col3); 778 AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col4); 779 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col4);
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/haiku/src/tests/kits/game/set_mouse_position_test/ |
H A D | test_mouse.cpp | 117 height = int32(screenBounds.bottom - screenBounds.top) - 5;
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/haiku/src/tests/servers/app/window_creation/ |
H A D | main.cpp | 88 frame.OffsetTo(0, frame.bottom + 1);
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/haiku/src/tests/servers/app/window_invalidation/ |
H A D | WindowInvalidation.cpp | 120 bounds.bottom += rand() % 21 - 10;
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/haiku/src/add-ons/screen_savers/spider/ |
H A D | Polygon.cpp | 58 if (p.y < fBounds.top || p.y > fBounds.bottom)
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/haiku/headers/os/interface/ |
H A D | Region.h | 23 int32 bottom; member in struct:__anon1
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/haiku/src/preferences/screen/ |
H A D | RefreshWindow.cpp | 75 height = fRefreshSlider->Frame().bottom + button->Bounds().Height() + 20.0f;
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/haiku/src/tests/servers/app/scrolling/ |
H A D | main.cpp | 121 b.OffsetTo(5.0, view->Bounds().bottom - (b.Height() + 15.0));
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/haiku/src/apps/showimage/ |
H A D | ProgressWindow.cpp | 79 screen.Frame().bottom - Bounds().Height() - borderWidth);
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