Searched refs:bottom (Results 301 - 325 of 576) sorted by relevance

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/haiku/src/apps/webpositive/tabview/
H A DTabManager.cpp82 symbolRect.top = (symbolRect.top + symbolRect.bottom) / 2 - 6;
84 symbolRect.bottom = symbolRect.top + 12;
152 frame.right, frame.bottom - inset), 1, 1);
154 frame.right - inset, frame.bottom), 1, 1);
518 iconBounds.bottom = (fIcon->Bounds().Height() + 1) / scale - 1;
622 closeRect.top = (closeRect.top + closeRect.bottom) / 2 - 3;
623 closeRect.bottom = closeRect.top + 6;
/haiku/src/apps/icon-o-matic/gui/
H A DGradientControl.cpp303 BRect lb(updateRect.left, updateRect.top, b.left - 1, b.bottom);
307 BRect rb(b.right + 1, updateRect.top, updateRect.right, b.bottom);
310 // bottom of gradient rect
311 BRect bb(updateRect.left, b.bottom + 1, updateRect.right, updateRect.bottom);
363 StrokeLine(BPoint(x, b.top), BPoint(x, b.bottom));
367 markerPos.y = b.bottom + 4.0;
614 r.bottom -= 14.0;
/haiku/src/kits/tracker/
H A DTextWidget.cpp139 result.bottom = poseLoc.y
141 result.top = result.bottom - floorf(ActualFontHeight(view));
186 result.bottom = poseLoc.y
198 result.bottom = poseLoc.y + view->IconPoseHeight();
203 result.top = result.bottom - floorf(ActualFontHeight(view));
469 rect.bottom = rect.top + textView->LineHeight() - 1 + 4;
648 location.y = textRect.bottom - view->FontInfo().descent + 1;
/haiku/src/servers/app/decorator/
H A DDecorator.cpp612 - \c REGION_BOTTOM_BORDER: The bottom border.
614 - \c REGION_LEFT_BOTTOM_CORNER: The left-bottom corner.
616 - \c REGION_RIGHT_BOTTOM_CORNER The right-bottom corner.
756 rect.bottom = fBottomBorder.bottom;
767 rect.bottom = fBottomBorder.bottom;
1135 fOutlineBorderRect.bottom += offset.y;
1137 fLeftOutlineBorder.bottom += offset.y;
1141 fRightOutlineBorder.bottom
[all...]
/haiku/src/servers/app/
H A DPictureBoundingBoxPlayer.cpp153 float bottom = top; local
165 if (points->y > bottom)
166 bottom = points->y;
170 frame->Set(left, top, right, bottom);
221 rect.bottom = end.y;
224 rect.bottom = start.y;
238 _rect.left, _rect.top, _rect.right, _rect.bottom);
314 _rect.left, _rect.top, _rect.right, _rect.bottom);
389 rect.left, rect.top, rect.right, rect.bottom);
431 _dest.left, _dest.top, _dest.right, _dest.bottom);
[all...]
H A DView.cpp73 // follow with bottom side
75 frame.bottom += y;
77 frame.bottom += y / 2;
373 BRect rect(fFrame.left, fFrame.top, fFrame.right, fFrame.bottom);
683 fFrame.bottom += y;
688 oldBounds.bottom -= y;
1110 while (rect.top < redraw->Frame().bottom) {
1135 while (rect.top < redraw->Frame().bottom) {
1142 rect.bottom = redraw->Frame().bottom;
[all...]
/haiku/src/apps/sudoku/
H A DSudokuView.cpp56 rect.top = rect.bottom - 7;
274 // border styles: right bottom (none, small or large)
281 for (int32 bottom = 0; bottom < 3; bottom++) {
283 if (right != bottom)
284 text << kStyles[right] << "_" << kStyles[bottom];
289 << "; border-bottom: " << kCssStyles[bottom] << "; }\n";
314 style_type bottom local
[all...]
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DSourceView.cpp454 maxLine = ((int32)ceilf(rect.bottom) + lineHeight - 1) / lineHeight;
519 BPoint tip(rect.right - 3.5f, floorf((rect.top + rect.bottom) / 2));
538 float bottom = tip.y + size.height / 2; local
549 points[6].Set(middle, bottom);
581 float y = (rect.top + rect.bottom) / 2;
987 if (y < updateRect.bottom) {
988 FillRect(BRect(0.0, y, Bounds().right, updateRect.bottom),
1241 if (y < updateRect.bottom) {
1243 FillRect(BRect(0.0, y, Bounds().right, updateRect.bottom),
1488 dragRect.bottom
2318 float bottom = top + fFontInfo.lineHeight - 1; local
[all...]
/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp50 fFrame.bottom = float((int32)fFrame.bottom);
477 fFrame.bottom += y;
482 oldBounds.bottom -= y;
548 // follow with bottom side
550 newFrame.bottom += y;
552 newFrame.bottom += y / 2;
/haiku/src/apps/mediaplayer/interface/
H A DSubtitleBitmap.cpp376 textRect.bottom = outlineRadius;
379 textRect.bottom += fTextView->LineHeight(i);
380 textRect.bottom += outlineRadius;
/haiku/src/tests/servers/app/newClipping/
H A DMyView.cpp64 return (a.bottom < b.top);
122 BRect resizeRect(bounds.right-10, bounds.bottom-10, bounds.right, bounds.bottom);
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DAccelerantHWInterface.cpp680 params[i].height = (uint16)(sortedRectList[i].bottom - sortedRectList[i].top);
851 (*params)[i].bottom = (uint16)r.bottom;
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaWire.cpp145 wireFrame.bottom = so.y > eo.y ? so.y : eo.y;
290 m_frame.bottom = m_startOffset.y > m_endPoint.y ? m_startOffset.y + 2.0 : m_endPoint.y + 2.0;
311 m_frame.bottom = m_startOffset.y > m_endPoint.y ? m_startOffset.y + 2.0 : m_endPoint.y + 2.0;
/haiku/src/apps/devices/
H A DResourceUsageWindow.cpp85 BPoint point = BPoint(itemRect.left + 5, itemRect.bottom - finfo.descent + 1);
155 BPoint point = BPoint(itemRect.left + 17, itemRect.bottom - finfo.descent + 1);
219 rlist.bottom -= 47;
/haiku/src/libs/icon/shape/
H A DShape.cpp432 double left, top, right, bottom; local
438 &left, &top, &right, &bottom);
440 BRect bounds(left, top, right, bottom);
/haiku/src/apps/debuganalyzer/gui/chart/
H A DChart.h83 float bottom);
/haiku/src/apps/icon-o-matic/generic/gui/
H A DIconButton.cpp158 float y = Bounds().bottom - 4.0;
771 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col1);
773 AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col2);
774 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col2);
776 AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), col3);
778 AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), col4);
779 AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), col4);
/haiku/src/tests/kits/game/set_mouse_position_test/
H A Dtest_mouse.cpp117 height = int32(screenBounds.bottom - screenBounds.top) - 5;
/haiku/src/tests/servers/app/window_creation/
H A Dmain.cpp88 frame.OffsetTo(0, frame.bottom + 1);
/haiku/src/tests/servers/app/window_invalidation/
H A DWindowInvalidation.cpp120 bounds.bottom += rand() % 21 - 10;
/haiku/src/add-ons/screen_savers/spider/
H A DPolygon.cpp58 if (p.y < fBounds.top || p.y > fBounds.bottom)
/haiku/headers/os/interface/
H A DRegion.h23 int32 bottom; member in struct:__anon1
/haiku/src/preferences/screen/
H A DRefreshWindow.cpp75 height = fRefreshSlider->Frame().bottom + button->Bounds().Height() + 20.0f;
/haiku/src/tests/servers/app/scrolling/
H A Dmain.cpp121 b.OffsetTo(5.0, view->Bounds().bottom - (b.Height() + 15.0));
/haiku/src/apps/showimage/
H A DProgressWindow.cpp79 screen.Frame().bottom - Bounds().Height() - borderWidth);

Completed in 282 milliseconds

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