Searched refs:attribute (Results 26 - 50 of 177) sorted by relevance

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/haiku/src/kits/package/hpkg/
H A DAttributeDataReader.cpp19 BAttributeDataReader::BAttributeDataReader(int fd, const char* attribute, argument
24 fAttribute(attribute)
/haiku/src/add-ons/kernel/file_systems/packagefs/nodes/
H A DAutoPackageAttributes.h31 AutoPackageAttribute attribute);
33 AutoPackageAttribute attribute,
H A DUnpackingAttributeCookie.h23 PackageNodeAttribute* attribute,
36 PackageNodeAttribute* attribute,
/haiku/src/apps/mediaplayer/playlist/
H A DFilePlaylistItem.h32 virtual status_t SetAttribute(const Attribute& attribute,
34 virtual status_t GetAttribute(const Attribute& attribute,
37 virtual status_t SetAttribute(const Attribute& attribute,
39 virtual status_t GetAttribute(const Attribute& attribute,
42 virtual status_t SetAttribute(const Attribute& attribute,
44 virtual status_t GetAttribute(const Attribute& attribute,
47 virtual status_t SetAttribute(const Attribute& attribute,
49 virtual status_t GetAttribute(const Attribute& attribute,
H A DPlaylistItem.h62 virtual status_t SetAttribute(const Attribute& attribute,
64 virtual status_t GetAttribute(const Attribute& attribute,
67 virtual status_t SetAttribute(const Attribute& attribute,
69 virtual status_t GetAttribute(const Attribute& attribute,
72 virtual status_t SetAttribute(const Attribute& attribute,
74 virtual status_t GetAttribute(const Attribute& attribute,
77 virtual status_t SetAttribute(const Attribute& attribute,
79 virtual status_t GetAttribute(const Attribute& attribute,
/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DShareAttrDir.h23 Attribute** attribute);
24 static void DeleteAttribute(Attribute* attribute);
61 void RemoveAttribute(Attribute* attribute);
65 Attribute* GetNextAttribute(Attribute* attribute) const;
H A DShareAttrDirIterator.h19 void SetCurrentAttribute(Attribute* attribute);
/haiku/src/add-ons/kernel/file_systems/netfs/server/
H A DAttributeDirectory.h12 // attribute directory status
27 Attribute** attribute);
28 static void DeleteAttribute(Attribute* attribute);
56 void RemoveAttribute(Attribute* attribute);
61 Attribute* GetNextAttribute(Attribute* attribute) const;
/haiku/src/apps/mail/
H A DMailPopUpMenu.h43 TMenu(const char* name, const char* attribute,
H A DMailPopUpMenu.cpp53 TMenu::TMenu(const char *name, const char *attribute, int32 message, bool popup, argument
60 fAttribute = strdup(attribute);
/haiku/src/apps/diskprobe/
H A DFileWindow.h22 const char* attribute);
H A DProbeWindow.h22 const char* attribute) = 0;
H A DAttributeWindow.cpp90 const char *attribute, const BMessage *settings)
92 fAttribute(strdup(attribute))
109 snprintf(buffer, sizeof(buffer), "%s: %s", name, attribute);
143 fProbeView = new ProbeView(ref, attribute, settings);
174 B_TRANSLATE("Do you really want to remove the attribute \"%s\" "
216 AttributeWindow::Contains(const entry_ref &ref, const char *attribute) argument
218 return ref == Ref() && attribute != NULL && !strcmp(attribute, fAttribute);
89 AttributeWindow(BRect _rect, entry_ref *ref, const char *attribute, const BMessage *settings) argument
/haiku/src/build/libroot/
H A Dfs_attr_haiku.cpp108 _haiku_build_fs_fopen_attr(int fd, const char *attribute, uint32 type, int openMode) argument
123 return fs_open_attr(localFD.Path(), attribute, type,
126 return fs_fopen_attr(localFD.FD(), attribute, type, openMode);
139 _haiku_build_fs_read_attr(int fd, const char* attribute, uint32 type, off_t pos, argument
152 bytesRead = fs_read_attr(fd, attribute, type,
156 bytesRead = fs_read_attr(localFD.FD(), attribute, type,
160 // Make sure, the error code is B_ENTRY_NOT_FOUND, if the attribute
172 _haiku_build_fs_write_attr(int fd, const char* attribute, uint32 type, off_t pos, argument
185 written = fs_write_attr(fd, attribute, type,
189 written = fs_write_attr(localFD.FD(), attribute, typ
198 _haiku_build_fs_remove_attr(int fd, const char* attribute) argument
229 _haiku_build_fs_stat_attr(int fd, const char *attribute, struct attr_info *attrInfo) argument
[all...]
H A Dremapped_functions.h51 ssize_t _haiku_build_fs_read_attr(int fd, const char *attribute, uint32 type,
53 ssize_t _haiku_build_fs_write_attr(int fd, const char *attribute, uint32 type,
55 int _haiku_build_fs_remove_attr(int fd, const char *attribute);
56 int _haiku_build_fs_stat_attr(int fd, const char *attribute,
59 int _haiku_build_fs_open_attr(const char *path, const char *attribute,
61 int _haiku_build_fs_fopen_attr(int fd, const char *attribute, uint32 type,
/haiku/src/apps/people/
H A DPersonView.h46 const char* attribute);
55 const char* AttributeValue(const char* attribute) const;
56 void SetAttribute(const char* attribute, bool update);
57 void SetAttribute(const char* attribute,
/haiku/src/add-ons/kernel/file_systems/ramfs/
H A DAttributeIterator.cpp95 AttributeIterator::GetNext(Attribute **attribute) argument
98 if (!fDone && fNode && attribute) {
105 *attribute = fAttribute;
132 AttributeIterator::SetCurrent(Attribute *attribute, bool isNext) argument
135 fAttribute = attribute;
H A DAttributeIterator.h30 status_t GetNext(Attribute **attribute);
36 void SetCurrent(Attribute *attribute, bool isNext);
/haiku/src/add-ons/kernel/file_systems/packagefs/package/
H A DPackageNode.h62 void AddAttribute(PackageNodeAttribute* attribute);
64 PackageNodeAttribute* attribute);
100 PackageNodeAttribute* attribute = FindAttribute(name); local
101 return attribute != NULL ? attribute->IndexCookie() : NULL;
/haiku/headers/private/storage/mime/
H A DDatabaseLocation.h48 const char* attribute, void* data,
51 const char* attribute, BMessage& _message)
54 const char* attribute, BString& _string)
58 const char* attribute, const void* data,
62 const char* attribute,
67 const char* attribute) const;
69 // type attribute convenience getters
/haiku/src/kits/game/
H A DSimpleGameSound.cpp118 gs_attribute attribute; local
120 attribute.attribute = B_GS_LOOPING;
121 attribute.value = (looping) ? -1.0 : 0.0;
122 attribute.duration = bigtime_t(0);
123 attribute.flags = 0;
125 return Device()->SetAttributes(ID(), &attribute, 1);
132 gs_attribute attribute; local
134 attribute.attribute
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/haiku/src/add-ons/kernel/file_systems/nfs4/
H A DDelegation.cpp17 uint64 clientID, bool attribute)
22 fAttribute(attribute)
16 Delegation(const OpenDelegationData& data, Inode* inode, uint64 clientID, bool attribute) argument
/haiku/headers/os/game/
H A DGameSoundDefs.h58 int32 attribute; member in struct:gs_attribute
66 int32 attribute; member in struct:gs_attribute_info
/haiku/src/tests/system/libroot/os/
H A Dfs_attr_test.cpp19 test_read(int fd, const char* attribute, type_code type, const char* data, argument
23 if (fs_stat_attr(fd, attribute, &info) != 0) {
24 fprintf(stderr, "Could not stat attribute \"%s\": %s\n", attribute,
41 ssize_t bytesRead = fs_read_attr(fd, attribute, B_RAW_TYPE, 0, buffer,
/haiku/src/preferences/appearance/
H A DCursorWhichItem.h45 cursor_which attribute; member in class:CursorWhichItem

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