Searched refs:Lock (Results 351 - 375 of 732) sorted by relevance

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/haiku/src/kits/support/
H A DJobQueue.cpp180 if (!lock.Lock())
/haiku/src/apps/resedit/
H A DBitmapView.cpp466 scaled->Lock();
483 if (be_clipboard->Lock()) {
517 if (!be_clipboard->Lock())
556 if (!be_clipboard->Lock())
/haiku/src/apps/expander/
H A DPasswordAlert.cpp169 if (Lock())
/haiku/src/kits/debugger/model/
H A DDisassembledCode.cpp52 DisassembledCode::Lock() function in class:DisassembledCode
/haiku/src/kits/debugger/arch/
H A DArchitecture.cpp143 teamLocker.Lock();
/haiku/src/add-ons/kernel/file_systems/nfs4/
H A DReplyInterpreter.h80 status_t Lock(LockInfo* linfo);
H A DRequestBuilder.h44 status_t Lock(OpenState* state, LockInfo* lock,
/haiku/src/preferences/appearance/
H A DColorWhichListView.cpp69 if (bitmap->Lock()) {
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteEventStream.cpp59 lock.Lock();
/haiku/src/add-ons/tracker/zipomatic/
H A DZipOMaticActivity.cpp133 if (fBitmap->Lock()) {
/haiku/src/kits/debugger/target_host_interface/
H A DTargetHostInterfaceRoster.cpp42 if (interface->Lock())
/haiku/src/bin/bfs_tools/lib/
H A DCache.h103 status_t Lock(T data) function in class:Cache
/haiku/src/servers/package/
H A DResultWindow.cpp148 locker.Lock();
/haiku/src/system/kernel/slab/
H A DObjectCache.h110 bool Lock() { return mutex_lock(&lock) == B_OK; } function in struct:ObjectCache
/haiku/src/add-ons/kernel/file_systems/bfs/
H A DJournal.h28 status_t Lock(Transaction* owner,
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DMainWindow.cpp172 window->Lock();
/haiku/src/apps/cortex/TipManager/
H A DTipManager.cpp115 s_instance->Lock();
361 // m_tipWindow->Lock();
383 // m_tipWindow->Lock();
/haiku/headers/private/kernel/vm/
H A DVMTranslationMap.h29 virtual bool Lock() = 0;
/haiku/src/add-ons/kernel/file_systems/btrfs/
H A DInode.h37 rw_lock* Lock() { return& fLock; } function in class:Inode
/haiku/src/apps/haikudepot/ui/
H A DFilterView.cpp113 AutoLocker<BLocker> locker(model.Lock());
/haiku/src/apps/haikudepot/server/
H A DServerIconExportUpdateProcess.cpp252 AutoLocker<BLocker> locker(fModel->Lock());
/haiku/src/kits/print/
H A DFolderWatcher.cpp52 if (looper->Lock()) {
/haiku/src/libs/print/libprint/
H A DBlockingWindow.cpp222 if (Lock()) {
/haiku/src/tests/kits/media/
H A DmediaFormats.cpp189 if (!formats.Lock()) {
190 fprintf(stderr, "BMediaFormats::Lock() failed!\n");
/haiku/src/tests/kits/game/simple_game_sound_test/
H A DSimpleSoundTest.cpp220 Lock();

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