Searched defs:realTime (Results 1 - 8 of 8) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/multi_audio/
H A DTimeComputer.cpp51 TimeComputer::AddTimeStamp(bigtime_t realTime, uint64 frames) argument
86 TimeComputer::_AddEntry(bigtime_t realTime, bigtime_t performanceTime) argument
H A DTimeComputer.h29 bigtime_t realTime; member in struct:TimeComputer::Entry
/haiku/src/kits/media/
H A DMediaRecorderNode.cpp198 BMediaRecorderNode::TimeWarp(bigtime_t realTime, bigtime_t performanceTime) argument
206 BMediaRecorder::B_WILL_TIMEWARP, realTime, performanceTime); local
/haiku/src/kits/media/experimental/
H A DMediaClientNode.cpp127 BMediaClientNode::TimeWarp(bigtime_t realTime, bigtime_t performanceTime) argument
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioProducer.cpp890 bigtime_t realTime = TimeSource()->RealTimeFor( local
/haiku/src/add-ons/media/media-add-ons/vst_host/
H A DVSTNode.cpp491 HandleEvent(const media_timed_event *event, bigtime_t late, bool realTime) argument
/haiku/src/add-ons/media/media-add-ons/equalizer/
H A DEqualizerNode.cpp499 HandleEvent(const media_timed_event* event, bigtime_t late, bool realTime) argument
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp2298 bigtime_t realTime = RealTime(); local
2506 _UpdateTimeSource(bigtime_t performanceTime, bigtime_t realTime, float drift) argument

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