Searched defs:columnCount (Results 1 - 10 of 10) sorted by relevance

/haiku/src/kits/interface/
H A DGridLayoutBuilder.cpp69 Add(BView* view, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
78 Add(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
H A DGridLayout.cpp406 BGridLayout::AddView(BView* child, int32 column, int32 row, int32 columnCount, argument
618 int32 columnCount = fColumnCount; local
446 AddItem(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
714 _AreGridCellsEmpty(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
738 int32 columnCount = data->dimensions.width; local
765 _ResizeGrid(int32 columnCount, int32 rowCount) argument
[all...]
/haiku/src/system/boot/platform/next_m68k/
H A Dconsole.cpp96 int columnCount = 80; //XXX: check video mode local
/haiku/src/kits/shared/
H A DTextTable.cpp210 int32 columnCount = fColumns.CountItems(); local
/haiku/src/system/boot/platform/openfirmware/
H A Dconsole.cpp221 intptr_t columnCount; local
/haiku/src/system/boot/platform/amiga_m68k/
H A Dconsole.cpp203 int columnCount = gScreen->Width / sFontWidth; local
/haiku/src/apps/debuganalyzer/gui/table/
H A DTable.cpp607 int32 columnCount = fModel->CountColumns(); local
H A DTreeTable.cpp487 TreeTableNode::Init(void* modelObject, int32 columnCount) argument
1050 _AddChildRows(TreeTableNode* parentNode, int32 childIndex, int32 count, int32 columnCount) argument
/haiku/headers/os/interface/
H A DLayoutBuilder.h868 Add(BView* view, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
878 Add(BLayoutItem* item, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
920 AddGroup(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
932 AddGroup(BGroupView* groupView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
944 AddGroup(BGroupLayout* groupLayout, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
956 AddGrid(float horizontalSpacing, float verticalSpacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
968 AddGrid(BGridView* gridView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
980 AddSplit(orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
992 AddSplit(BSplitView* splitView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1004 AddCards(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1016 AddCards(BCardLayout* cardLayout, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1028 AddCards(BCardView* cardView, int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1040 AddGlue(int32 column, int32 row, int32 columnCount, int32 rowCount) argument
1043 fLayout->AddItem(BSpaceLayoutItem::CreateGlue(), column, row, columnCount, local
[all...]
/haiku/src/kits/tracker/
H A DPoseView.cpp2765 int32 columnCount = CountColumns(); local
10319 int32 columnCount = CountColumns(); local

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