/* * Copyright 2005, Haiku Inc. * Distributed under the terms of the MIT License. * * Authors: * Axel Dörfler, axeld@pinc-software.de */ #include #include #include #include #include #include #include bool gAvoid = true; class View : public BView { public: View(BRect rect); virtual ~View(); virtual void AttachedToWindow(); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void KeyUp(const char* bytes, int32 numBytes); virtual void MouseDown(BPoint where); virtual void MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage); virtual void Draw(BRect updateRect); virtual void Pulse(); private: BString fChar; bool fPressed; }; View::View(BRect rect) : BView(rect, "desktop view", B_FOLLOW_ALL, B_WILL_DRAW | B_PULSE_NEEDED) { SetViewColor(255, 255, 255); SetHighColor(0, 0, 0); SetLowColor(ViewColor()); } View::~View() { } void View::AttachedToWindow() { MakeFocus(true); KeyDown("<>", 2); fPressed = false; } void View::KeyDown(const char* bytes, int32 numBytes) { fChar = bytes; fPressed = true; SetHighColor(0, 0, 0); Window()->SetPulseRate(200000); Invalidate(); } void View::KeyUp(const char* bytes, int32 numBytes) { fPressed = false; Invalidate(); } void View::MouseDown(BPoint where) { SetHighColor(0, 250, 0); Invalidate(); Window()->SetPulseRate(150000); } void View::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage) { if (transit == B_ENTERED_VIEW) SetHighColor(0, 150, 150); else SetHighColor(0, 0, 150); Invalidate(); Window()->SetPulseRate(10000); } void View::Draw(BRect updateRect) { BFont font; font.SetSize(200); font_height fontHeight; font.GetHeight(&fontHeight); SetFont(&font); MovePenTo(20, ceilf(20 + fontHeight.ascent)); DrawString(fChar.String()); } void View::Pulse() { if (fPressed) return; rgb_color color = HighColor(); SetHighColor(tint_color(color, B_LIGHTEN_2_TINT)); Invalidate(); if (color.red > 253) Window()->SetPulseRate(0); } // #pragma mark - class Window : public BWindow { public: Window(); virtual ~Window(); virtual bool QuitRequested(); }; Window::Window() : BWindow(BRect(100, 100, 400, 400), "AvoidFocus-Test", B_TITLED_WINDOW, (gAvoid ? B_AVOID_FOCUS : 0) | B_ASYNCHRONOUS_CONTROLS) { BView *view = new View(Bounds()); AddChild(view); } Window::~Window() { } bool Window::QuitRequested() { be_app->PostMessage(B_QUIT_REQUESTED); return true; } // #pragma mark - class Application : public BApplication { public: Application(); virtual void ReadyToRun(); }; Application::Application() : BApplication("application/x-vnd.haiku-avoid_focus") { } void Application::ReadyToRun() { Window *window = new Window(); window->Show(); } // #pragma mark - int main(int argc, char **argv) { if (argc > 1 && (!strcmp(argv[1], "false") || (isdigit(argv[1][0]) && atoi(argv[1]) == 0))) gAvoid = false; Application app; app.Run(); return 0; }