#ifndef VIEW_H #define VIEW_H #include "SubPath.h" #include class BBView : public BView { SubPath fPath; enum { kDrawOutline, kStroke } fMode; int fCurPoint; float fWidth; public: BBView(BRect rect); void Draw(BRect updateRect); void MouseDown(BPoint point); void MouseUp(BPoint point); void MouseMoved(BPoint point, uint32 transit, const BMessage *message); void SetClose(bool close); }; #endif