/* * Copyright 2001-2010, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Ithamar R. Adema * Michael Pfeiffer */ #ifndef PRINTER_H #define PRINTER_H class Printer; #include "BeUtils.h" #include "ResourceManager.h" #include "Jobs.h" // BeOS API #include #include #include #include #include #include // OpenTracker shared sources #include "ObjectList.h" class SpoolFolder : public Folder { protected: void Notify(Job* job, int kind); public: SpoolFolder(BLocker* locker, BLooper* looper, const BDirectory& spoolDir); }; /*****************************************************************************/ // Printer // // This class represents one printer definition. It is manages all actions & // data related to that printer. /*****************************************************************************/ class Printer : public BHandler, public Object { typedef BHandler Inherited; public: Printer(const BDirectory* node, Resource* res); virtual ~Printer(); virtual void MessageReceived(BMessage* message); virtual status_t GetSupportedSuites(BMessage* msg); virtual BHandler* ResolveSpecifier(BMessage* msg, int32 index, BMessage* spec, int32 form, const char* prop); // Static helper functions static Printer* Find(const BString& name); static Printer* Find(node_ref* node); static Printer* At(int32 idx); static void Remove(Printer* printer); static int32 CountPrinters(); status_t Remove(); static status_t FindPathToDriver(const char* driver, BPath* path); static status_t ConfigurePrinter(const char* driverName, const char* printerName); status_t ConfigureJob(BMessage& ioSettings); status_t ConfigurePage(BMessage& ioSettings); status_t GetDefaultSettings(BMessage& configuration); // Try to start processing of next spooled job void HandleSpooledJob(); // Abort print_thread without processing spooled job void AbortPrintThread(); // Scripting support, see Printer.Scripting.cpp void HandleScriptingCommand(BMessage* msg); void GetName(BString& name); Resource* GetResource() { return fResource; } private: status_t GetDriverName(BString* name); void AddCurrentPrinter(BMessage& message); BDirectory* SpoolDir() { return fPrinter.GetSpoolDir(); } void ResetJobStatus(); bool HasCurrentPrinter(BString& name); bool MoveJob(const BString& name); // Get next spooled job if any bool FindSpooledJob(); status_t PrintSpooledJob(const char* spoolFile); void PrintThread(Job* job); static status_t print_thread(void* data); void StartPrintThread(); private: // the printer spooling directory SpoolFolder fPrinter; // the resource required for processing a print job Resource* fResource; // is printer add-on allowed to process multiple print job at once bool fSinglePrintThread; // the next job to process Job* fJob; // the current nmber of processing threads int32 fProcessing; // stop processing bool fAbort; static BObjectList sPrinters; }; #endif