/* * Copyright 2015, Axel Dörfler, axeld@pinc-software.de. * Distributed under the terms of the MIT License. */ #include "Target.h" Target::Target(const char* name) : BaseJob(name), fLaunched(false) { } status_t Target::AddData(const char* name, BMessage& data) { return fData.AddMessage(name, &data); } void Target::SetLaunched(bool launched) { fLaunched = launched; } status_t Target::Execute() { return B_OK; }