/* * Copyright 2005, Stephan Aßmus . All rights reserved. * Distributed under the terms of the MIT License. * * DrawingMode implementing B_OP_SUBTRACT on B_RGBA32. * */ #ifndef DRAWING_MODE_SUBTRACT_H #define DRAWING_MODE_SUBTRACT_H #include #include "DrawingMode.h" #include "PatternHandler.h" // BLEND_SUBTRACT #define BLEND_SUBTRACT(d, r, g, b, a) \ { \ pixel32 _p; \ _p.data32 = *(uint32*)d; \ uint8 rt = max_c(0, _p.data8[2] - (r)); \ uint8 gt = max_c(0, _p.data8[1] - (g)); \ uint8 bt = max_c(0, _p.data8[0] - (b)); \ BLEND(d, rt, gt, bt, a); \ } // ASSIGN_SUBTRACT #define ASSIGN_SUBTRACT(d, r, g, b) \ { \ pixel32 _p; \ _p.data32 = *(uint32*)d; \ d[0] = max_c(0, _p.data8[0] - (b)); \ d[1] = max_c(0, _p.data8[1] - (g)); \ d[2] = max_c(0, _p.data8[2] - (r)); \ d[3] = 255; \ } // blend_pixel_subtract void blend_pixel_subtract(int x, int y, const color_type& c, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->ColorAt(x, y); if (cover == 255) { ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); } else { BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover); } } // blend_hline_subtract void blend_hline_subtract(int x, int y, unsigned len, const color_type& c, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); if (cover == 255) { do { rgb_color color = pattern->ColorAt(x, y); ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); p += 4; x++; } while(--len); } else { do { rgb_color color = pattern->ColorAt(x, y); BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover); x++; p += 4; } while(--len); } } // blend_solid_hspan_subtract void blend_solid_hspan_subtract(int x, int y, unsigned len, const color_type& c, const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); do { rgb_color color = pattern->ColorAt(x, y); if (*covers) { if (*covers == 255) { ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); } else { BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers); } } covers++; p += 4; x++; } while(--len); } // blend_solid_vspan_subtract void blend_solid_vspan_subtract(int x, int y, unsigned len, const color_type& c, const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); do { rgb_color color = pattern->ColorAt(x, y); if (*covers) { if (*covers == 255) { ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); } else { BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers); } } covers++; p += buffer->stride(); y++; } while(--len); } // blend_color_hspan_subtract void blend_color_hspan_subtract(int x, int y, unsigned len, const color_type* colors, const uint8* covers, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); if (covers) { // non-solid opacity do { if (*covers && colors->a > 0) { if (*covers == 255) { ASSIGN_SUBTRACT(p, colors->r, colors->g, colors->b); } else { BLEND_SUBTRACT(p, colors->r, colors->g, colors->b, *covers); } } covers++; p += 4; ++colors; } while(--len); } else { // solid full opcacity if (cover == 255) { do { if (colors->a > 0) { ASSIGN_SUBTRACT(p, colors->r, colors->g, colors->b); } p += 4; ++colors; } while(--len); // solid partial opacity } else if (cover) { do { if (colors->a > 0) { BLEND_SUBTRACT(p, colors->r, colors->g, colors->b, cover); } p += 4; ++colors; } while(--len); } } } #endif // DRAWING_MODE_SUBTRACT_H