#include #include #include #include #include BFormat::BFormat(const BLocale* locale) { if (locale == NULL) locale = BLocaleRoster::Default()->GetDefaultLocale(); if (locale == NULL) { fInitStatus = B_BAD_DATA; return; } _Initialize(*locale); } BFormat::BFormat(const BLanguage& language, const BFormattingConventions& conventions) { _Initialize(language, conventions); } BFormat::BFormat(const BFormat &other) : fConventions(other.fConventions), fLanguage(other.fLanguage), fInitStatus(other.fInitStatus) { } BFormat::~BFormat() { } status_t BFormat::InitCheck() const { return fInitStatus; } status_t BFormat::_Initialize(const BLocale& locale) { BFormattingConventions conventions; BLanguage language; fInitStatus = locale.GetFormattingConventions(&conventions); if (fInitStatus != B_OK) return fInitStatus; fInitStatus = locale.GetLanguage(&language); if (fInitStatus != B_OK) return fInitStatus; return _Initialize(language, conventions); } status_t BFormat::_Initialize(const BLanguage& language, const BFormattingConventions& conventions) { fConventions = conventions; fLanguage = language; fInitStatus = B_OK; return fInitStatus; }