/* * Copyright 2003-2008, Haiku, Inc. * Distributed under the terms of the MIT License. * * Authors: * Stefano Ceccherini (stefano.ceccherini@gmail.com) */ //! Caches string widths in a hash table, to avoid a trip to the app server. #include "utf8_functions.h" #include "TextGapBuffer.h" #include "WidthBuffer.h" #include #include #include #include #include //! NetPositive binary compatibility support class _BWidthBuffer_; namespace BPrivate { const static uint32 kTableCount = 128; const static uint32 kInvalidCode = 0xFFFFFFFF; WidthBuffer* gWidthBuffer = NULL; // initialized in InterfaceDefs.cpp struct hashed_escapement { uint32 code; float escapement; hashed_escapement() { code = kInvalidCode; escapement = 0; } }; /*! \brief Convert a UTF8 char to a code, which will be used to uniquely identify the character in the hash table. \param text A pointer to the character to examine. \param charLen the length of the character to examine. \return The code for the given character, */ static inline uint32 CharToCode(const char* text, const int32 charLen) { uint32 value = 0; int32 shiftVal = 24; for (int32 c = 0; c < charLen; c++) { value |= ((unsigned char)text[c] << shiftVal); shiftVal -= 8; } return value; } /*! \brief Initializes the object. */ WidthBuffer::WidthBuffer() : _BTextViewSupportBuffer_<_width_table_>(1, 0), fLock("width buffer") { } /*! \brief Frees the allocated resources. */ WidthBuffer::~WidthBuffer() { for (int32 x = 0; x < fItemCount; x++) delete[] (hashed_escapement*)fBuffer[x].widths; } /*! \brief Returns how much room is required to draw a string in the font. \param inText The string to be examined. \param fromOffset The offset in the string where to begin the examination. \param lenght The amount of bytes to be examined. \param inStyle The font. \return The space (in pixels) required to draw the given string. */ float WidthBuffer::StringWidth(const char* inText, int32 fromOffset, int32 length, const BFont* inStyle) { if (inText == NULL || length <= 0) return 0; BAutolock _(fLock); int32 index = 0; if (!FindTable(inStyle, &index)) index = InsertTable(inStyle); char* text = NULL; int32 numChars = 0; int32 textLen = 0; const char* sourceText = inText + fromOffset; const float fontSize = inStyle->Size(); float stringWidth = 0; for (int32 charLen = 0; length > 0; sourceText += charLen, length -= charLen) { charLen = UTF8NextCharLen(sourceText, length); // End of string, bail out if (charLen <= 0) break; // Some magic, to uniquely identify this character const uint32 value = CharToCode(sourceText, charLen); float escapement; if (GetEscapement(value, index, &escapement)) { // Well, we've got a match for this character stringWidth += escapement; } else { // Store this character into an array, which we'll // pass to HashEscapements() later int32 offset = textLen; textLen += charLen; numChars++; char* newText = (char*)realloc(text, textLen + 1); if (newText == NULL) { free(text); return 0; } text = newText; memcpy(&text[offset], sourceText, charLen); } } if (text != NULL) { // We've found some characters which aren't yet in the hash table. // Get their width via HashEscapements() text[textLen] = 0; stringWidth += HashEscapements(text, numChars, textLen, index, inStyle); free(text); } return stringWidth * fontSize; } /*! \brief Returns how much room is required to draw a string in the font. \param inBuffer The TextGapBuffer to be examined. \param fromOffset The offset in the TextGapBuffer where to begin the examination. \param lenght The amount of bytes to be examined. \param inStyle The font. \return The space (in pixels) required to draw the given string. */ float WidthBuffer::StringWidth(TextGapBuffer &inBuffer, int32 fromOffset, int32 length, const BFont* inStyle) { const char* text = inBuffer.GetString(fromOffset, &length); return StringWidth(text, 0, length, inStyle); } /*! \brief Searches for the table for the given font. \param inStyle The font to search for. \param outIndex a pointer to an int32, where the function will store the index of the table, if found, or -1, if not. \return \c true if the function founds the table, \c false if not. */ bool WidthBuffer::FindTable(const BFont* inStyle, int32* outIndex) { if (inStyle == NULL) return false; int32 tableIndex = -1; for (int32 i = 0; i < fItemCount; i++) { if (*inStyle == fBuffer[i].font) { tableIndex = i; break; } } if (outIndex != NULL) *outIndex = tableIndex; return tableIndex != -1; } /*! \brief Creates and insert an empty table for the given font. \param font The font to create the table for. \return The index of the newly created table. */ int32 WidthBuffer::InsertTable(const BFont* font) { _width_table_ table; table.font = *font; table.hashCount = 0; table.tableCount = kTableCount; table.widths = new hashed_escapement[kTableCount]; uint32 position = fItemCount; InsertItemsAt(1, position, &table); return position; } /*! \brief Gets the escapement for the given character. \param value An integer which uniquely identifies a character. \param index The index of the table to search. \param escapement A pointer to a float, where the function will store the escapement. \return \c true if the function could find the escapement for the given character, \c false if not. */ bool WidthBuffer::GetEscapement(uint32 value, int32 index, float* escapement) { const _width_table_ &table = fBuffer[index]; const hashed_escapement* widths = static_cast(table.widths); uint32 hashed = Hash(value) & (table.tableCount - 1); uint32 found; while ((found = widths[hashed].code) != kInvalidCode) { if (found == value) break; if (++hashed >= (uint32)table.tableCount) hashed = 0; } if (found == kInvalidCode) return false; if (escapement != NULL) *escapement = widths[hashed].escapement; return true; } uint32 WidthBuffer::Hash(uint32 val) { uint32 shifted = val >> 24; uint32 result = (val >> 15) + (shifted * 3); result ^= (val >> 6) - (shifted * 22); result ^= (val << 3); return result; } /*! \brief Gets the escapements for the given string, and put them into the hash table. \param inText The string to be examined. \param numChars The amount of characters contained in the string. \param textLen the amount of bytes contained in the string. \param tableIndex the index of the table where the escapements should be put. \param inStyle the font. \return The width of the supplied string (which should be multiplied by the size of the font). */ float WidthBuffer::HashEscapements(const char* inText, int32 numChars, int32 textLen, int32 tableIndex, const BFont* inStyle) { ASSERT(inText != NULL); ASSERT(numChars > 0); ASSERT(textLen > 0); float* escapements = new float[numChars]; inStyle->GetEscapements(inText, numChars, escapements); _width_table_ &table = fBuffer[tableIndex]; hashed_escapement* widths = static_cast(table.widths); int32 charCount = 0; char* text = (char*)inText; const char* textEnd = inText + textLen; // Insert the escapements into the hash table do { // Using this variant is safe as the handed in string is guaranteed to // be 0 terminated. const int32 charLen = UTF8NextCharLen(text); if (charLen == 0) break; const uint32 value = CharToCode(text, charLen); uint32 hashed = Hash(value) & (table.tableCount - 1); uint32 found; while ((found = widths[hashed].code) != kInvalidCode) { if (found == value) break; if (++hashed >= (uint32)table.tableCount) hashed = 0; } if (found == kInvalidCode) { // The value is not in the table. Add it. widths[hashed].code = value; widths[hashed].escapement = escapements[charCount]; table.hashCount++; // We always keep some free space in the hash table: // we double the current size when hashCount is 2/3 of // the total size. if (table.tableCount * 2 / 3 <= table.hashCount) { const int32 newSize = table.tableCount * 2; // Create and initialize a new hash table hashed_escapement* newWidths = new hashed_escapement[newSize]; // Rehash the values, and put them into the new table for (uint32 oldPos = 0; oldPos < (uint32)table.tableCount; oldPos++) { if (widths[oldPos].code != kInvalidCode) { uint32 newPos = Hash(widths[oldPos].code) & (newSize - 1); while (newWidths[newPos].code != kInvalidCode) { if (++newPos >= (uint32)newSize) newPos = 0; } newWidths[newPos] = widths[oldPos]; } } // Delete the old table, and put the new pointer into the // _width_table_ delete[] widths; table.tableCount = newSize; table.widths = widths = newWidths; } } charCount++; text += charLen; } while (text < textEnd); // Calculate the width of the string float width = 0; for (int32 x = 0; x < numChars; x++) width += escapements[x]; delete[] escapements; return width; } } // namespace BPrivate #if __GNUC__ < 3 //! NetPositive binary compatibility support _BWidthBuffer_::_BWidthBuffer_() { } _BWidthBuffer_::~_BWidthBuffer_() { } _BWidthBuffer_* gCompatibilityWidthBuffer = NULL; extern "C" float StringWidth__14_BWidthBuffer_PCcllPC5BFont(_BWidthBuffer_* widthBuffer, const char* inText, int32 fromOffset, int32 length, const BFont* inStyle) { return BPrivate::gWidthBuffer->StringWidth(inText, fromOffset, length, inStyle); } #endif // __GNUC__ < 3