/* * Copyright 2006, Haiku Inc. * Distributed under the terms of the MIT License. */ #ifndef ONE_ELEMENT_LAYOUTER_H #define ONE_ELEMENT_LAYOUTER_H #include "Layouter.h" namespace BPrivate { namespace Layout { class OneElementLayouter : public Layouter { public: OneElementLayouter(); virtual ~OneElementLayouter(); virtual void AddConstraints(int32 element, int32 length, float min, float max, float preferred); virtual void SetWeight(int32 element, float weight); virtual float MinSize(); virtual float MaxSize(); virtual float PreferredSize(); virtual LayoutInfo* CreateLayoutInfo(); virtual void Layout(LayoutInfo* layoutInfo, float size); virtual Layouter* CloneLayouter(); private: class MyLayoutInfo; float fMin; float fMax; float fPreferred; }; } // namespace Layout } // namespace BPrivate using BPrivate::Layout::OneElementLayouter; #endif // ONE_ELEMENT_LAYOUTER_H