/* * Copyright 2016 Dario Casalinuovo. All rights reserved. * Distributed under the terms of the MIT License. * */ #ifndef __NETWORK_STREAM_WIN_H #define __NETWORK_STREAM_WIN_H #include #include #include class NetworkStreamWin : public BWindow { public: NetworkStreamWin(BMessenger target); virtual ~NetworkStreamWin(); virtual void MessageReceived(BMessage* message); virtual void WindowActivated(bool active); private: void _LookIntoClipboardForUrl(); BMessenger fTarget; BTextControl* fTextControl; }; #endif