/* * Copyright 2006-2009, 2023, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus * Zardshard */ #include "PerspectiveBoxStates.h" #include #include #include "cursors.h" #include "PerspectiveBox.h" using namespace PerspectiveBoxStates; DragState::DragState(PerspectiveBox* parent) : fOrigin(0.0, 0.0), fParent(parent) { } void DragState::_SetViewCursor(BView* view, const uchar* cursorData) const { BCursor cursor(cursorData); view->SetViewCursor(&cursor); } // #pragma mark - DragCornerState DragCornerState::DragCornerState(PerspectiveBox* parent, BPoint* point) : DragState(parent), fPoint(point) { } void DragCornerState::SetOrigin(BPoint origin) { DragState::SetOrigin(origin); } void DragCornerState::DragTo(BPoint current, uint32 modifiers) { *fPoint = current; fParent->Update(true); } void DragCornerState::UpdateViewCursor(BView* view, BPoint current) const { _SetViewCursor(view, kPathMoveCursor); }