/* * Copyright 2006-2007, Haiku Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus */ #ifndef ICON_OBJECT_LIST_VIEW_H #define ICON_OBJECT_LIST_VIEW_H #include "Observer.h" #include "PropertyListView.h" class CommandStack; class IconObject; class Selection; class IconObjectListView : public PropertyListView, public Observer { public: IconObjectListView(); virtual ~IconObjectListView(); // BView interface virtual void Draw(BRect updateRect); // PropertyListView interface virtual void PropertyChanged(const Property* previous, const Property* current); virtual void PasteProperties(const PropertyObject* object); virtual bool IsEditingMultipleObjects(); // Observer interface virtual void ObjectChanged(const Observable* object); // IconObjectListView void SetSelection(Selection* selection); void SetCommandStack(CommandStack* stack); void FocusNameProperty(); private: void _SetObject(IconObject* object); Selection* fSelection; CommandStack* fCommandStack; IconObject* fObject; bool fIgnoreObjectChange; }; #endif // ICON_OBJECT_LIST_VIEW_H