/* * Copyright 2006, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus */ #ifndef INT64_PROPERTY_H #define INT64_PROPERTY_H #include "Property.h" class Int64Property : public Property { public: Int64Property(uint32 identifier, int64 value = 0); Int64Property(const Int64Property& other); virtual ~Int64Property(); // TODO: BArchivable virtual Property* Clone() const; virtual type_code Type() const { return B_INT64_TYPE; } virtual bool SetValue(const char* value); virtual bool SetValue(const Property* other); virtual void GetValue(BString& string); virtual bool InterpolateTo(const Property* other, float scale); // IntProperty bool SetValue(int64 value); inline int64 Value() const { return fValue; } private: int64 fValue; }; #endif // PROPERTY_H