/* * Copyright 2013, Stephan Aßmus . * All rights reserved. Distributed under the terms of the MIT License. */ #include "BulletData.h" #include BulletData::BulletData() : fString(""), fSpacing(0.0f) { } BulletData::BulletData(const BString& string, float spacing) : fString(string), fSpacing(spacing) { } BulletData::BulletData(const BulletData& other) : fString(other.fString), fSpacing(other.fSpacing) { } bool BulletData::operator==(const BulletData& other) const { if (this == &other) return true; return fString == other.fString && fSpacing == other.fSpacing; } bool BulletData::operator!=(const BulletData& other) const { return !(*this == other); } BulletDataRef BulletData::SetString(const BString& string) { if (fString == string) return BulletDataRef(this); BulletData* ret = new(std::nothrow) BulletData(*this); if (ret == NULL) return BulletDataRef(this); ret->fString = string; return BulletDataRef(ret, true); } BulletDataRef BulletData::SetSpacing(float spacing) { if (fSpacing == spacing) return BulletDataRef(this); BulletData* ret = new(std::nothrow) BulletData(*this); if (ret == NULL) return BulletDataRef(this); ret->fSpacing = spacing; return BulletDataRef(ret, true); } // #pragma mark - private BulletData& BulletData::operator=(const BulletData& other) { return *this; }