/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include "TeamMenuItem.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "BarApp.h" #include "BarMenuBar.h" #include "BarView.h" #include "ExpandoMenuBar.h" #include "ResourceSet.h" #include "ShowHideMenuItem.h" #include "StatusView.h" #include "TeamMenu.h" #include "WindowMenu.h" #include "WindowMenuItem.h" static float sHPad, sVPad, sLabelOffset = 0.0f; // #pragma mark - TTeamMenuItem TTeamMenuItem::TTeamMenuItem(BList* team, BBitmap* icon, char* name, char* signature, float width, float height) : TTruncatableMenuItem(new TWindowMenu(team, signature)) { _Init(team, icon, name, signature, width, height); } TTeamMenuItem::TTeamMenuItem(float width, float height) : TTruncatableMenuItem("", NULL) { _Init(NULL, NULL, strdup(""), strdup(""), width, height); } TTeamMenuItem::~TTeamMenuItem() { delete fTeam; delete fIcon; free(fSignature); } /*! Vulcan Death Grip and other team mouse button handling \returns true if handled, false otherwise */ bool TTeamMenuItem::HandleMouseDown(BPoint where) { BMenu* menu = Menu(); if (menu == NULL) return false; BWindow* window = menu->Window(); if (window == NULL) return false; BMessage* message = window->CurrentMessage(); if (message == NULL) return false; int32 modifiers = 0; int32 buttons = 0; message->FindInt32("modifiers", &modifiers); message->FindInt32("buttons", &buttons); // check for three finger salute, a.k.a. Vulcan Death Grip if ((modifiers & B_COMMAND_KEY) != 0 && (modifiers & B_CONTROL_KEY) != 0 && (modifiers & B_SHIFT_KEY) != 0) { BMessage appMessage(B_SOME_APP_QUIT); int32 teamCount = fTeam->CountItems(); BMessage quitMessage(teamCount == 1 ? B_SOME_APP_QUIT : kRemoveTeam); quitMessage.AddInt32("itemIndex", menu->IndexOf(this)); for (int32 index = 0; index < teamCount; index++) { team_id team = (addr_t)fTeam->ItemAt(index); appMessage.AddInt32("be:team", team); quitMessage.AddInt32("team", team); kill_team(team); } be_app->PostMessage(&appMessage); TExpandoMenuBar* expando = dynamic_cast(menu); window->PostMessage(&quitMessage, expando != NULL ? expando : menu); return true; } else if ((modifiers & B_SHIFT_KEY) == 0 && (buttons & B_TERTIARY_MOUSE_BUTTON) != 0) { // launch new team be_roster->Launch(Signature()); return true; } else if ((modifiers & B_CONTROL_KEY) != 0) { // control click - show all/hide all shortcut BMessage showMessage((modifiers & B_SHIFT_KEY) != 0 ? kMinimizeTeam : kBringTeamToFront); showMessage.AddInt32("itemIndex", menu->IndexOf(this)); window->PostMessage(&showMessage, menu); return true; } return false; } status_t TTeamMenuItem::Invoke(BMessage* message) { if (fBarView != NULL) { if (fBarView->InvokeItem(Signature())) { // handles drop on application return B_OK; } // if the app could not handle the drag message // and we were dragging, then kill the drag // should never get here, disabled item will not invoke if (fBarView->Dragging()) fBarView->DragStop(); } // bring to front or minimize shortcuts uint32 mods = modifiers(); if (mods & B_CONTROL_KEY) { TShowHideMenuItem::TeamShowHideCommon((mods & B_SHIFT_KEY) ? B_MINIMIZE_WINDOW : B_BRING_TO_FRONT, Teams()); } return BMenuItem::Invoke(message); } void TTeamMenuItem::SetOverrideSelected(bool selected) { fOverriddenSelected = selected; Highlight(selected); } void TTeamMenuItem::SetIcon(BBitmap* icon) { delete fIcon; fIcon = icon; } void TTeamMenuItem::GetContentSize(float* width, float* height) { BMenuItem::GetContentSize(width, height); if (fOverrideWidth != -1.0f) *width = fOverrideWidth; else { const float iconSize = static_cast(be_app)->TeamIconSize(); const float iconPadding = be_control_look->ComposeSpacing(kIconPadding); float iconOnlyWidth = iconSize + iconPadding; if (static_cast(be_app)->Settings()->hideLabels) iconOnlyWidth += iconPadding; // add an extra icon padding if (fBarView->MiniState()) { if (static_cast(be_app)->Settings()->hideLabels) *width = iconOnlyWidth; else *width = gMinimumWindowWidth - (gDragRegionWidth + kGutter) * 2; } else if (!fBarView->Vertical()) { TExpandoMenuBar* menu = static_cast(Menu()); *width = menu->MaxHorizontalItemWidth(); } else *width = static_cast(be_app)->Settings()->width; } if (fOverrideHeight != -1.0f) *height = fOverrideHeight; else *height = fBarView->TeamMenuItemHeight(); } void TTeamMenuItem::Draw() { BRect frame = Frame(); BMenu* menu = Menu(); menu->PushState(); rgb_color menuColor = ui_color(B_MENU_BACKGROUND_COLOR); bool canHandle = !fBarView->Dragging() || fBarView->AppCanHandleTypes(Signature()); uint32 flags = 0; if (_IsSelected() && canHandle) flags |= BControlLook::B_ACTIVATED; uint32 borders = BControlLook::B_TOP_BORDER; if (fBarView->Vertical()) { menu->SetHighColor(tint_color(menuColor, B_DARKEN_1_TINT)); borders |= BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER; menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); frame.bottom--; be_control_look->DrawMenuBarBackground(menu, frame, frame, menuColor, flags, borders); } else { if (flags & BControlLook::B_ACTIVATED) menu->SetHighColor(tint_color(menuColor, B_DARKEN_3_TINT)); else menu->SetHighColor(tint_color(menuColor, 1.22)); borders |= BControlLook::B_BOTTOM_BORDER; menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); frame.left++; be_control_look->DrawButtonBackground(menu, frame, frame, menuColor, flags, borders); } menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); } void TTeamMenuItem::DrawContent() { BMenu* menu = Menu(); BRect frame = Frame(); if (fIcon != NULL) { if (fIcon->ColorSpace() == B_RGBA32) { menu->SetDrawingMode(B_OP_ALPHA); menu->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY); } else menu->SetDrawingMode(B_OP_OVER); BRect iconBounds = fIcon->Bounds(); BRect updateRect = iconBounds; BPoint contentLocation = ContentLocation(); BPoint drawLocation = contentLocation + BPoint(sHPad, sVPad); const int32 large = be_control_look->ComposeIconSize(B_LARGE_ICON) .IntegerWidth() + 1; if (static_cast(be_app)->Settings()->hideLabels || (fBarView->Vertical() && iconBounds.Width() > large)) { // determine icon location (centered horizontally) float offsetx = contentLocation.x + floorf((frame.Width() - iconBounds.Width()) / 2); float offsety = contentLocation.y + sVPad + kGutter; // draw icon updateRect.OffsetTo(BPoint(offsetx, offsety)); menu->DrawBitmapAsync(fIcon, updateRect); // determine label position (below icon) drawLocation.x = floorf((frame.Width() - fLabelWidth) / 2); drawLocation.y = frame.top + sVPad + iconBounds.Height() + sVPad; } else { // determine icon location (centered vertically) float offsetx = contentLocation.x + sHPad; float offsety = contentLocation.y + floorf((frame.Height() - iconBounds.Height()) / 2); // draw icon updateRect.OffsetTo(BPoint(offsetx, offsety)); menu->DrawBitmapAsync(fIcon, updateRect); // determine label position (centered vertically) drawLocation.x += iconBounds.Width() + sLabelOffset; drawLocation.y = frame.top + ceilf((frame.Height() - fLabelHeight) / 2); } menu->MovePenTo(drawLocation); } // override the drawing of the content when the item is disabled // the wrong lowcolor is used when the item is disabled since the // text color does not change menu->SetDrawingMode(B_OP_OVER); menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR)); bool canHandle = !fBarView->Dragging() || fBarView->AppCanHandleTypes(Signature()); if (_IsSelected() && IsEnabled() && canHandle) menu->SetLowColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_HIGHLIGHT_BACKGROUND_TINT)); else menu->SetLowColor(ui_color(B_MENU_BACKGROUND_COLOR)); if (IsSelected()) menu->SetHighColor(ui_color(B_MENU_SELECTED_ITEM_TEXT_COLOR)); else menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR)); menu->MovePenBy(0, fLabelAscent); // draw label if (!static_cast(be_app)->Settings()->hideLabels) { float labelWidth = menu->StringWidth(Label()); BPoint penLocation = menu->PenLocation(); // truncate to max width float offset = penLocation.x - frame.left; menu->DrawString(Label(labelWidth + offset)); } // draw expander arrow if (fBarView->Vertical() && static_cast(be_app)->Settings()->superExpando && fBarView->ExpandoState()) { DrawExpanderArrow(); } } void TTeamMenuItem::DrawExpanderArrow() { BRect frame = Frame(); BRect rect(0.0f, 0.0f, kSwitchWidth, sHPad + 2.0f); rect.OffsetTo(BPoint(frame.right - rect.Width(), ContentLocation().y + ((frame.Height() - rect.Height()) / 2))); float colorTint = B_DARKEN_3_TINT; rgb_color bgColor = ui_color(B_MENU_BACKGROUND_COLOR); if (bgColor.red + bgColor.green + bgColor.blue <= 128 * 3) colorTint = B_LIGHTEN_2_TINT; be_control_look->DrawArrowShape(Menu(), rect, Menu()->Frame(), bgColor, fArrowDirection, 0, colorTint); } void TTeamMenuItem::ToggleExpandState(bool resizeWindow) { fExpanded = !fExpanded; fArrowDirection = fExpanded ? BControlLook::B_DOWN_ARROW : BControlLook::B_RIGHT_ARROW; if (fExpanded) { // Populate Menu() with the stuff from SubMenu(). TWindowMenu* sub = (static_cast(Submenu())); if (sub != NULL) { // force the menu to update it's contents. bool locked = sub->LockLooper(); // if locking the looper failed, the menu is just not visible sub->AttachedToWindow(); if (locked) sub->UnlockLooper(); if (sub->CountItems() > 1) { TExpandoMenuBar* parent = static_cast(Menu()); int myindex = parent->IndexOf(this) + 1; TWindowMenuItem* windowItem = NULL; int32 childIndex = 0; int32 totalChildren = sub->CountItems() - 4; // hide, show, close, separator. for (; childIndex < totalChildren; childIndex++) { windowItem = static_cast (sub->RemoveItem((int32)0)); parent->AddItem(windowItem, myindex + childIndex); windowItem->SetExpanded(true); } sub->SetExpanded(true, myindex + childIndex); if (resizeWindow) parent->SizeWindow(-1); } } } else { // Remove the goodies from the Menu() that should be in the SubMenu(); TWindowMenu* sub = static_cast(Submenu()); if (sub != NULL) { TExpandoMenuBar* parent = static_cast(Menu()); TWindowMenuItem* windowItem = NULL; int32 childIndex = parent->IndexOf(this) + 1; while (parent->SubmenuAt(childIndex) == NULL && childIndex < parent->CountItems()) { windowItem = static_cast( parent->RemoveItem(childIndex)); sub->AddItem(windowItem, 0); windowItem->SetExpanded(false); } sub->SetExpanded(false, 0); if (resizeWindow) parent->SizeWindow(1); } } } TWindowMenuItem* TTeamMenuItem::ExpandedWindowItem(int32 id) { if (!fExpanded) { // Paranoia return NULL; } TExpandoMenuBar* parent = static_cast(Menu()); int childIndex = parent->IndexOf(this) + 1; while (!parent->SubmenuAt(childIndex) && childIndex < parent->CountItems()) { TWindowMenuItem* item = static_cast(parent->ItemAt(childIndex)); if (item->ID() == id) return item; childIndex++; } return NULL; } BRect TTeamMenuItem::ExpanderBounds() const { BRect bounds(Frame()); bounds.left = bounds.right - kSwitchWidth; return bounds; } // #pragma mark - Private methods void TTeamMenuItem::_Init(BList* team, BBitmap* icon, char* name, char* signature, float width, float height) { if (sHPad == 0.0f) { // Initialize the padding values. sHPad = be_control_look->ComposeSpacing(B_USE_SMALL_SPACING); sVPad = ceilf(be_control_look->ComposeSpacing(B_USE_SMALL_SPACING) / 4.0f); sLabelOffset = ceilf((be_control_look->DefaultLabelSpacing() / 3.0f) * 4.0f); } fTeam = team; fIcon = icon; fSignature = signature; if (name == NULL) { char temp[32]; snprintf(temp, sizeof(temp), "team %ld", (addr_t)team->ItemAt(0)); name = strdup(temp); } SetLabel(name); fOverrideWidth = width; fOverrideHeight = height; fBarView = static_cast(be_app)->BarView(); // use menu font (parent font not available yet) menu_info info; get_menu_info(&info); BFont font; font.SetFamilyAndStyle(info.f_family, info.f_style); font.SetSize(info.font_size); fLabelWidth = ceilf(font.StringWidth(name)); font_height fontHeight; font.GetHeight(&fontHeight); fLabelAscent = ceilf(fontHeight.ascent); fLabelDescent = ceilf(fontHeight.descent + fontHeight.leading); fLabelHeight = fLabelAscent + fLabelDescent; fOverriddenSelected = false; fExpanded = false; fArrowDirection = BControlLook::B_RIGHT_ARROW; } bool TTeamMenuItem::_IsSelected() const { return IsSelected() || fOverriddenSelected; }