/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // route_app_io.cpp #include "route_app_io.h" #include #include #include #include "NodeManager.h" #include "NodeRef.h" #include "NodeSetIOContext.h" __BEGIN_CORTEX_NAMESPACE // -------------------------------------------------------- // const char* const _NODE_SET_ELEMENT = "cortex_node_set"; const char* const _UI_STATE_ELEMENT = "cortex_ui_state"; const char* const _DORMANT_NODE_ELEMENT = "dormant_node"; const char* const _KIND_ELEMENT = "kind"; const char* const _FLAVOR_ID_ELEMENT = "flavor_id"; const char* const _CYCLE_ELEMENT = "cycle"; const char* const _FLAG_ELEMENT = "flag"; const char* const _RUN_MODE_ELEMENT = "run_mode"; const char* const _TIME_SOURCE_ELEMENT = "time_source"; const char* const _RECORDING_DELAY_ELEMENT = "recording_delay"; const char* const _CONNECTION_ELEMENT = "connection"; const char* const _OUTPUT_ELEMENT = "output"; const char* const _INPUT_ELEMENT = "input"; const char* const _NODE_GROUP_ELEMENT = "node_group"; const char* const _NAME_ELEMENT = "name"; const char* const _REF_ELEMENT = "ref"; const char* const _LIVE_NODE_ELEMENT = "live_node"; const char* const _AUDIO_INPUT_KEY = "AUDIO_INPUT"; const char* const _AUDIO_OUTPUT_KEY = "AUDIO_OUTPUT"; const char* const _AUDIO_MIXER_KEY = "AUDIO_MIXER"; const char* const _VIDEO_INPUT_KEY = "VIDEO_INPUT"; const char* const _VIDEO_OUTPUT_KEY = "VIDEO_OUTPUT"; __END_CORTEX_NAMESPACE // -------------------------------------------------------- // __USE_CORTEX_NAMESPACE // -------------------------------------------------------- // void __CORTEX_NAMESPACE__ _write_simple( const char* element, const char* value, ExportContext& context) { context.beginElement(element); context.beginContent(); context.writeString(value); context.endElement(); } void __CORTEX_NAMESPACE__ _write_node_kinds( int64 kinds, ExportContext& context) { if(kinds & B_BUFFER_PRODUCER) _write_simple(_KIND_ELEMENT, "B_BUFFER_PRODUCER", context); if(kinds & B_BUFFER_CONSUMER) _write_simple(_KIND_ELEMENT, "B_BUFFER_CONSUMER", context); if(kinds & B_TIME_SOURCE) _write_simple(_KIND_ELEMENT, "B_TIME_SOURCE", context); if(kinds & B_CONTROLLABLE) _write_simple(_KIND_ELEMENT, "B_CONTROLLABLE", context); if(kinds & B_FILE_INTERFACE) _write_simple(_KIND_ELEMENT, "B_FILE_INTERFACE", context); if(kinds & B_ENTITY_INTERFACE) _write_simple(_KIND_ELEMENT, "B_ENTITY_INTERFACE", context); if(kinds & B_PHYSICAL_INPUT) _write_simple(_KIND_ELEMENT, "B_PHYSICAL_INPUT", context); if(kinds & B_PHYSICAL_OUTPUT) _write_simple(_KIND_ELEMENT, "B_PHYSICAL_OUTPUT", context); if(kinds & B_SYSTEM_MIXER) _write_simple(_KIND_ELEMENT, "B_SYSTEM_MIXER", context); } void __CORTEX_NAMESPACE__ _read_node_kind( int64& ioKind, const char* data, ImportContext& context) { if(!strcmp(data, "B_BUFFER_PRODUCER")) ioKind |= B_BUFFER_PRODUCER; else if(!strcmp(data, "B_BUFFER_CONSUMER")) ioKind |= B_BUFFER_CONSUMER; else if(!strcmp(data, "B_TIME_SOURCE")) ioKind |= B_TIME_SOURCE; else if(!strcmp(data, "B_CONTROLLABLE")) ioKind |= B_CONTROLLABLE; else if(!strcmp(data, "B_FILE_INTERFACE")) ioKind |= B_FILE_INTERFACE; else if(!strcmp(data, "B_ENTITY_INTERFACE")) ioKind |= B_ENTITY_INTERFACE; else if(!strcmp(data, "B_PHYSICAL_INPUT")) ioKind |= B_PHYSICAL_INPUT; else if(!strcmp(data, "B_PHYSICAL_OUTPUT")) ioKind |= B_PHYSICAL_OUTPUT; else if(!strcmp(data, "B_SYSTEM_MIXER")) ioKind |= B_SYSTEM_MIXER; else { BString err; err << "_read_noderef_kind(): unknown node kind '" << data << "'\n"; context.reportWarning(err.String()); } } // fills in either key or outName/kind for the provided // node. If the given node is one of the default system nodes, // an appropriate 'preset' key value will be returned. status_t __CORTEX_NAMESPACE__ _get_node_signature( const NodeManager* manager, const NodeSetIOContext* context, media_node_id node, BString& outKey, BString& outName, int64& outKind) { ASSERT(manager); ASSERT(context); // get ref NodeRef* ref; status_t err = manager->getNodeRef(node, &ref); if(err < B_OK) { PRINT(( "!!! ConnectionIO::_getNodeSignature(): node %" B_PRId32 " not found\n", node)); return err; } // check against system-default nodes if(ref == manager->audioInputNode()) { outKey = _AUDIO_INPUT_KEY; return B_OK; } else if(ref == manager->audioOutputNode()) { outKey = _AUDIO_OUTPUT_KEY; return B_OK; } else if(ref == manager->audioMixerNode()) { outKey = _AUDIO_MIXER_KEY; return B_OK; } else if(ref == manager->videoInputNode()) { outKey = _VIDEO_INPUT_KEY; return B_OK; } else if(ref == manager->videoOutputNode()) { outKey = _VIDEO_OUTPUT_KEY; return B_OK; } // check context for a key (found if the node has already // been exported) const char* key; err = context->getKeyFor(node, &key); if(err == B_OK) { outKey = key; return B_OK; } // return name/kind signature outName = ref->name(); outKind = ref->kind(); return B_OK; } // given a name and kind, looks for a matching node status_t __CORTEX_NAMESPACE__ _match_node_signature( const char* name, int64 kind, media_node_id* outNode) { // fetch matching nodes BMediaRoster* roster = BMediaRoster::Roster(); const int32 bufferSize = 64; live_node_info buffer[bufferSize]; int32 count = bufferSize; status_t err = roster->GetLiveNodes( buffer, &count, 0, 0, name, kind); // is this argument supported yet? +++++ if(err < B_OK) return err; for(int32 n = 0; n < count; ++n) { PRINT(("# %" B_PRId32 "\n", buffer[n].node.node)); if((buffer[n].node.kind & kind) != kind) { PRINT(("# - kind mismatch\n")); continue; } *outNode = buffer[n].node.node; return B_OK; } return B_NAME_NOT_FOUND; } // given a key, looks for a system-default node status_t __CORTEX_NAMESPACE__ _match_system_node_key( const char* key, const NodeManager* manager, media_node_id* outNode) { if(!strcmp(key, _AUDIO_INPUT_KEY)) { if(manager->audioInputNode()) { *outNode = manager->audioInputNode()->id(); return B_OK; } return B_NAME_NOT_FOUND; } else if(!strcmp(key, _AUDIO_OUTPUT_KEY)) { if(manager->audioOutputNode()) { *outNode = manager->audioOutputNode()->id(); return B_OK; } return B_NAME_NOT_FOUND; } else if(!strcmp(key, _AUDIO_MIXER_KEY)) { if(manager->audioMixerNode()) { *outNode = manager->audioMixerNode()->id(); return B_OK; } return B_NAME_NOT_FOUND; } else if(!strcmp(key, _VIDEO_INPUT_KEY)) { if(manager->videoInputNode()) { *outNode = manager->videoInputNode()->id(); return B_OK; } return B_NAME_NOT_FOUND; } else if(!strcmp(key, _VIDEO_OUTPUT_KEY)) { if(manager->videoOutputNode()) { *outNode = manager->videoOutputNode()->id(); return B_OK; } return B_NAME_NOT_FOUND; } return B_NAME_NOT_FOUND; } // adds mappings for the simple string-content elements to the // given document type void __CORTEX_NAMESPACE__ _add_string_elements( XML::DocumentType* docType) { docType->addMapping(new Mapping(_NAME_ELEMENT)); docType->addMapping(new Mapping(_KIND_ELEMENT)); docType->addMapping(new Mapping(_FLAG_ELEMENT)); docType->addMapping(new Mapping(_FLAVOR_ID_ELEMENT)); docType->addMapping(new Mapping(_CYCLE_ELEMENT)); docType->addMapping(new Mapping(_RUN_MODE_ELEMENT)); docType->addMapping(new Mapping(_TIME_SOURCE_ELEMENT)); docType->addMapping(new Mapping(_RECORDING_DELAY_ELEMENT)); docType->addMapping(new Mapping(_REF_ELEMENT)); } // END -- route_app_io.cpp --