/* * OpenSound media addon for BeOS and Haiku * * Copyright (c) 2007, François Revol (revol@free.fr) * Distributed under the terms of the MIT License. * * Based on MultiAudio media addon * Copyright (c) 2002, 2003 Jerome Duval (jerome.duval@free.fr) */ #ifndef _OPENSOUNDADDON_H #define _OPENSOUNDADDON_H #include #include #include #define SETTINGS_FILE "Media/oss_audio_settings" class BEntry; class OpenSoundAddOn : public BMediaAddOn { public: virtual ~OpenSoundAddOn(void); explicit OpenSoundAddOn(image_id image); /**************************/ /* begin from BMediaAddOn */ public: virtual status_t InitCheck( const char ** out_failure_text); virtual int32 CountFlavors(void); virtual status_t GetFlavorAt( int32 n, const flavor_info ** out_info); virtual BMediaNode * InstantiateNodeFor( const flavor_info * info, BMessage * config, status_t * out_error); virtual status_t GetConfigurationFor( BMediaNode * your_node, BMessage * into_message); virtual bool WantsAutoStart(void); virtual status_t AutoStart( int in_count, BMediaNode ** out_node, int32 * out_internal_id, bool * out_has_more); /* end from BMediaAddOn */ /************************/ private: status_t RecursiveScan(const char* path, BEntry *rootEntry = NULL); void SaveSettings(void); void LoadSettings(void); void RegisterMediaFormats(void); status_t fInitCheckStatus; BList fDevices; BMessage fSettings; // settings loaded from settings directory }; extern "C" _EXPORT BMediaAddOn *make_media_addon(image_id you); #endif /* _OPENSOUNDADDON_H */