/* * Copyright 2005-2008 Stephan Aßmus . All rights reserved. * Distributed under the terms of the MIT license. */ #include #include #include "DeviceReader.h" #include "PointingDevice.h" // constructor PointingDevice::PointingDevice(MasterServerDevice* parent, DeviceReader* reader) : fParent(parent), fReader(reader), fActive(false) { } // destructor PointingDevice::~PointingDevice() { delete fReader; } // InitCheck status_t PointingDevice::InitCheck() { return fParent && fReader ? fReader->InitCheck() : B_NO_INIT; } // SetActive void PointingDevice::SetActive(bool active) { fActive = active; } // IsActive bool PointingDevice::IsActive() const { return fActive; } // DevicePath const char* PointingDevice::DevicePath() const { if (fReader) { return fReader->DevicePath(); } return NULL; } // DisablePS2 bool PointingDevice::DisablePS2() const { return false; } // VendorID uint16 PointingDevice::VendorID() const { if (fReader) return fReader->VendorID(); return 0; } // ProductID uint16 PointingDevice::ProductID() const { if (fReader) return fReader->ProductID(); return 0; }