//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // Adaptation for high precision colors has been sponsored by // Liberty Technology Systems, Inc., visit http://lib-sys.com // // Liberty Technology Systems, Inc. is the provider of // PostScript and PDF technology for software developers. // //---------------------------------------------------------------------------- #ifndef AGG_PIXFMT_GRAY_INCLUDED #define AGG_PIXFMT_GRAY_INCLUDED #include #include "agg_basics.h" #include "agg_color_gray.h" #include "agg_rendering_buffer.h" namespace agg { //============================================================blender_gray template struct blender_gray { typedef ColorT color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum base_scale_e { base_shift = color_type::base_shift }; static AGG_INLINE void blend_pix(value_type* p, unsigned cv, unsigned alpha, unsigned cover=0) { *p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift); } }; //======================================================blender_gray_pre template struct blender_gray_pre { typedef ColorT color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum base_scale_e { base_shift = color_type::base_shift }; static AGG_INLINE void blend_pix(value_type* p, unsigned cv, unsigned alpha, unsigned cover) { alpha = color_type::base_mask - alpha; cover = (cover + 1) << (base_shift - 8); *p = (value_type)((*p * alpha + cv * cover) >> base_shift); } static AGG_INLINE void blend_pix(value_type* p, unsigned cv, unsigned alpha) { *p = (value_type)(((*p * (color_type::base_mask - alpha)) >> base_shift) + cv); } }; //=====================================================apply_gamma_dir_gray template class apply_gamma_dir_gray { public: typedef typename ColorT::value_type value_type; apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {} AGG_INLINE void operator () (value_type* p) { *p = m_gamma.dir(*p); } private: const GammaLut& m_gamma; }; //=====================================================apply_gamma_inv_gray template class apply_gamma_inv_gray { public: typedef typename ColorT::value_type value_type; apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {} AGG_INLINE void operator () (value_type* p) { *p = m_gamma.inv(*p); } private: const GammaLut& m_gamma; }; //=================================================pixfmt_alpha_blend_gray template class pixfmt_alpha_blend_gray { public: typedef RenBuf rbuf_type; typedef typename rbuf_type::row_data row_data; typedef Blender blender_type; typedef typename blender_type::color_type color_type; typedef int order_type; // A fake one typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum base_scale_e { base_shift = color_type::base_shift, base_scale = color_type::base_scale, base_mask = color_type::base_mask, pix_width = sizeof(value_type), pix_step = Step, pix_offset = Offset }; private: //-------------------------------------------------------------------- static AGG_INLINE void copy_or_blend_pix(value_type* p, const color_type& c, unsigned cover) { if (c.a) { calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8; if(alpha == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, alpha, cover); } } } static AGG_INLINE void copy_or_blend_pix(value_type* p, const color_type& c) { if (c.a) { if(c.a == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, c.a); } } } public: //-------------------------------------------------------------------- pixfmt_alpha_blend_gray(rbuf_type& rb) : m_rbuf(&rb) {} void attach(rbuf_type& rb) { m_rbuf = &rb; } //-------------------------------------------------------------------- template bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2) { rect_i r(x1, y1, x2, y2); if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1))) { int stride = pixf.stride(); m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), (r.x2 - r.x1) + 1, (r.y2 - r.y1) + 1, stride); return true; } return false; } //-------------------------------------------------------------------- AGG_INLINE unsigned width() const { return m_rbuf->width(); } AGG_INLINE unsigned height() const { return m_rbuf->height(); } AGG_INLINE int stride() const { return m_rbuf->stride(); } //-------------------------------------------------------------------- int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); } const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); } row_data row(int y) const { return m_rbuf->row(y); } const int8u* pix_ptr(int x, int y) const { return m_rbuf->row_ptr(y) + x * Step + Offset; } int8u* pix_ptr(int x, int y) { return m_rbuf->row_ptr(y) + x * Step + Offset; } //-------------------------------------------------------------------- AGG_INLINE static void make_pix(int8u* p, const color_type& c) { *(value_type*)p = c.v; } //-------------------------------------------------------------------- AGG_INLINE color_type pixel(int x, int y) const { value_type* p = (value_type*)m_rbuf->row_ptr(y) + x * Step + Offset; return color_type(*p); } //-------------------------------------------------------------------- AGG_INLINE void copy_pixel(int x, int y, const color_type& c) { *((value_type*)m_rbuf->row_ptr(x, y, 1) + x * Step + Offset) = c.v; } //-------------------------------------------------------------------- AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover) { copy_or_blend_pix((value_type*) m_rbuf->row_ptr(x, y, 1) + x * Step + Offset, c, cover); } //-------------------------------------------------------------------- AGG_INLINE void copy_hline(int x, int y, unsigned len, const color_type& c) { value_type* p = (value_type*) m_rbuf->row_ptr(x, y, len) + x * Step + Offset; do { *p = c.v; p += Step; } while(--len); } //-------------------------------------------------------------------- AGG_INLINE void copy_vline(int x, int y, unsigned len, const color_type& c) { do { value_type* p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; *p = c.v; } while(--len); } //-------------------------------------------------------------------- void blend_hline(int x, int y, unsigned len, const color_type& c, int8u cover) { if (c.a) { value_type* p = (value_type*) m_rbuf->row_ptr(x, y, len) + x * Step + Offset; calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8; if(alpha == base_mask) { do { *p = c.v; p += Step; } while(--len); } else { do { Blender::blend_pix(p, c.v, alpha, cover); p += Step; } while(--len); } } } //-------------------------------------------------------------------- void blend_vline(int x, int y, unsigned len, const color_type& c, int8u cover) { if (c.a) { value_type* p; calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8; if(alpha == base_mask) { do { p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; *p = c.v; } while(--len); } else { do { p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; Blender::blend_pix(p, c.v, alpha, cover); } while(--len); } } } //-------------------------------------------------------------------- void blend_solid_hspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { if (c.a) { value_type* p = (value_type*) m_rbuf->row_ptr(x, y, len) + x * Step + Offset; do { calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8; if(alpha == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, alpha, *covers); } p += Step; ++covers; } while(--len); } } //-------------------------------------------------------------------- void blend_solid_vspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { if (c.a) { do { calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8; value_type* p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; if(alpha == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, alpha, *covers); } ++covers; } while(--len); } } //-------------------------------------------------------------------- void copy_color_hspan(int x, int y, unsigned len, const color_type* colors) { value_type* p = (value_type*) m_rbuf->row_ptr(x, y, len) + x * Step + Offset; do { *p = colors->v; p += Step; ++colors; } while(--len); } //-------------------------------------------------------------------- void copy_color_vspan(int x, int y, unsigned len, const color_type* colors) { do { value_type* p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; *p = colors->v; ++colors; } while(--len); } //-------------------------------------------------------------------- void blend_color_hspan(int x, int y, unsigned len, const color_type* colors, const int8u* covers, int8u cover) { value_type* p = (value_type*) m_rbuf->row_ptr(x, y, len) + x * Step + Offset; if(covers) { do { copy_or_blend_pix(p, *colors++, *covers++); p += Step; } while(--len); } else { if(cover == 255) { do { if(colors->a == base_mask) { *p = colors->v; } else { copy_or_blend_pix(p, *colors); } p += Step; ++colors; } while(--len); } else { do { copy_or_blend_pix(p, *colors++, cover); p += Step; } while(--len); } } } //-------------------------------------------------------------------- void blend_color_vspan(int x, int y, unsigned len, const color_type* colors, const int8u* covers, int8u cover) { value_type* p; if(covers) { do { p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; copy_or_blend_pix(p, *colors++, *covers++); } while(--len); } else { if(cover == 255) { do { p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; if(colors->a == base_mask) { *p = colors->v; } else { copy_or_blend_pix(p, *colors); } ++colors; } while(--len); } else { do { p = (value_type*) m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset; copy_or_blend_pix(p, *colors++, cover); } while(--len); } } } //-------------------------------------------------------------------- template void for_each_pixel(Function f) { unsigned y; for(y = 0; y < height(); ++y) { row_data r = m_rbuf->row(y); if(r.ptr) { unsigned len = r.x2 - r.x1 + 1; value_type* p = (value_type*) m_rbuf->row_ptr(r.x1, y, len) + r.x1 * Step + Offset; do { f(p); p += Step; } while(--len); } } } //-------------------------------------------------------------------- template void apply_gamma_dir(const GammaLut& g) { for_each_pixel(apply_gamma_dir_gray(g)); } //-------------------------------------------------------------------- template void apply_gamma_inv(const GammaLut& g) { for_each_pixel(apply_gamma_inv_gray(g)); } //-------------------------------------------------------------------- template void copy_from(const RenBuf2& from, int xdst, int ydst, int xsrc, int ysrc, unsigned len) { const int8u* p = from.row_ptr(ysrc); if(p) { memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, p + xsrc * pix_width, len * pix_width); } } private: rbuf_type* m_rbuf; }; typedef blender_gray blender_gray8; typedef blender_gray_pre blender_gray8_pre; typedef blender_gray blender_gray16; typedef blender_gray_pre blender_gray16_pre; typedef pixfmt_alpha_blend_gray pixfmt_gray8; //----pixfmt_gray8 typedef pixfmt_alpha_blend_gray pixfmt_gray8_pre; //----pixfmt_gray8_pre typedef pixfmt_alpha_blend_gray pixfmt_gray16; //----pixfmt_gray16 typedef pixfmt_alpha_blend_gray pixfmt_gray16_pre; //----pixfmt_gray16_pre } #endif