Lines Matching refs:bottom
504 BPoint b(r.right, r.bottom);
544 BPoint(r.right, r.bottom - 1), c);
545 StraightLine(BPoint(r.right, r.bottom),
546 BPoint(r.left + 1, r.bottom), c);
547 StraightLine(BPoint(r.left, r.bottom),
556 BPoint b(r.right, r.bottom);
576 // to the bottom-right (.9999, .9999) corner of pixels
600 int32 bottom = (int32)r.bottom;
608 int32 y2 = min_c(fBaseRenderer->ymax(), bottom);
630 BPoint rb(r.right, r.bottom);
650 BPoint rb(r.right, r.bottom);
656 // to the bottom-right (.9999, .9999) corner of pixels
1008 rect->bottom++;
1012 rect->bottom += fOrigin.y;
1016 rect->bottom *= fScale;
1018 rect->bottom--;
1056 // offset to bottom right corner of pixel before transformation
1065 // undo offset to bottom right corner after transformation
1286 if (bitmapRect.bottom > actualBitmapRect.bottom) {
1287 float diff = bitmapRect.right - actualBitmapRect.bottom;
1288 viewRect.bottom -= diff;
1289 bitmapRect.bottom = actualBitmapRect.bottom;
1321 path.line_to(viewRect.right + 1, viewRect.bottom + 1);
1322 path.line_to(viewRect.left, viewRect.bottom + 1);
1338 for (int32 y = (int32)r.top; y <= (int32)r.bottom; y++) {
1360 double bottom = -1.0;
1363 agg::bounding_rect(path, pathID, 0, 1, &left, &top, &right, &bottom);
1364 return BRect(left, top, right, bottom);