Lines Matching refs:right
21 // cleared right away. maybe there ought to be a flag in
192 fFrame.right + 4, fFrame.bottom + 4));
195 ceilf((fFrame.left + fFrame.right) / 2), fFrame.top - 5));
204 ceilf((fFrame.left + fFrame.right) / 2), fFrame.top - 5));
206 fFrame.right + 4, fFrame.top - 1));
209 fBorderRegion.Include(BRect(fFrame.right + 1, fFrame.top,
210 fFrame.right + 4, fFrame.bottom - 11));
212 fFrame.right - 11, fFrame.bottom + 4));
213 fBorderRegion.Include(BRect(fFrame.right - 10, fFrame.bottom - 10,
214 fFrame.right + 4, fFrame.bottom + 4));
301 fFrame.right += x;
515 // (with the right offset)
740 BPoint(frame.right, frame.top), shadow);
741 fDrawingEngine->StrokeLine(BPoint(frame.right, frame.top + 1),
742 BPoint(frame.right, frame.bottom - 11), light);
743 fDrawingEngine->StrokeLine(BPoint(frame.right - 1, frame.bottom - 11),
744 BPoint(frame.right - 11, frame.bottom - 11), light);
745 fDrawingEngine->StrokeLine(BPoint(frame.right - 11, frame.bottom - 10),
746 BPoint(frame.right - 11, frame.bottom), light);
747 fDrawingEngine->StrokeLine(BPoint(frame.right - 12, frame.bottom),
751 int32 tabRight = ceilf((fFrame.left + fFrame.right) / 2);
759 BPoint(frame.right, frame.top), light);
760 fDrawingEngine->StrokeLine(BPoint(frame.right, frame.top + 1),
761 BPoint(frame.right, frame.bottom), shadow);
762 fDrawingEngine->StrokeLine(BPoint(frame.right, frame.bottom),
877 fContentRegion.Exclude(BRect(fFrame.right - 10, fFrame.bottom - 10,
878 fFrame.right, fFrame.bottom));