Lines Matching refs:right

54 	view->StrokeLine(BPoint(frame.left, baseline - 1), BPoint(frame.right, baseline -1));
69 view->StrokeLine(BPoint(frame.left, baseline - 1), BPoint(frame.right, baseline -1));
85 view->StrokeLine(BPoint(frame.left, baseline - 1), BPoint(frame.right, baseline -1));
113 view->StrokeLine(BPoint(frame.left, baseline - 1), BPoint(frame.right, baseline -1));
144 points[3] = BPoint(frame.right, frame.top);
155 points[3] = BPoint(frame.right, frame.top);
187 points[1] = BPoint(frame.right, frame.bottom);
188 points[2] = BPoint(frame.right, frame.top);
200 points[1] = BPoint(frame.right, frame.bottom);
201 points[2] = BPoint(frame.right, frame.top);
215 BGradientLinear gradient(0, 0, frame.right, frame.bottom);
275 BGradientLinear gradient(0, 0, frame.right, frame.bottom);
341 BGradientLinear gradient(0, 0, frame.right, frame.bottom);
395 points[2] = BPoint(frame.right, frame.bottom);
401 BGradientLinear gradient(0, 0, frame.right, frame.bottom);
408 points[2] = BPoint(frame.right, frame.bottom);
421 points[2] = BPoint(frame.right, frame.bottom);
434 points[2] = BPoint(frame.right, frame.bottom);
447 points[2] = BPoint(frame.right, frame.bottom);
460 points[2] = BPoint(frame.right, frame.bottom);
470 points[2] = BPoint(frame.right, frame.bottom);
477 view->StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top));
481 view->StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.bottom));
485 view->StrokeLine(BPoint(frame.right, frame.top), BPoint(frame.left, frame.top));
493 shape.LineTo(BPoint(frame.right, frame.top));
495 shape.LineTo(BPoint(frame.right, frame.bottom));
504 shape.LineTo(BPoint(frame.right, frame.top));
506 shape.LineTo(BPoint(frame.right, frame.bottom));
588 view->AddLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top), kBlack);
592 view->AddLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.bottom), kRed);
596 view->AddLine(BPoint(frame.right, frame.top), BPoint(frame.left, frame.top), kGreen);
656 bounds.right /= 2;
675 bounds.right *= 4;
742 view->StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top));
748 view->StrokeLine(BPoint(x+1, frame.top), BPoint(frame.right, frame.top));
754 view->StrokeLine(BPoint(x+1, frame.top), BPoint(frame.right, frame.top));
760 view->StrokeLine(BPoint(x+1, frame.top), BPoint(frame.right, frame.top));
766 view->StrokeLine(BPoint(x+1, frame.top), BPoint(frame.right, frame.top));
775 view->StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top));
777 view->StrokeLine(BPoint(frame.left + 2, frame.bottom), BPoint(frame.right + 2, frame.bottom));
779 // black line from left to right, 4 pixel size
788 frame.right = frame.left + x - 2;
819 // blue rectangle in right, bottom corner
1068 shape.LineTo(BPoint(frame.right, frame.top));
1070 shape.LineTo(BPoint(frame.right, frame.bottom));
1082 shape.LineTo(BPoint(frame.right, frame.top));
1084 shape.LineTo(BPoint(frame.right, frame.bottom));