Lines Matching refs:y0
115 float radius, x0, y0, x, y, dist, delta;
123 if (j&2) y0 = 1.25;
124 else y0 = 0.75;
136 y = ((float)pattern_dv[k] + ROUNDING) - y0;
192 float x0, y0, z0, x, y, z, inv_z;
201 y0 = s->y;
202 if (y0 < geo->cuty)
203 y0 += 1.0;
209 y0 -= geo->y;
213 z = geo->m[0][2]*x0 + geo->m[1][2]*y0 + geo->m[2][2]*z0;
220 x = geo->m[0][0]*x0 + geo->m[1][0]*y0 + geo->m[2][0]*z0;
227 y = geo->m[0][1]*x0 + geo->m[1][1]*y0 + geo->m[2][1]*z0;