Lines Matching refs:messenger
68 BMessenger messenger;
69 CHK(messenger.LockTargetWithTimeout(0) == B_BAD_VALUE);
84 BMessenger messenger(NULL, looper, &result);
85 CHK(messenger.LockTargetWithTimeout(0) == B_OK);
109 // create the messenger and do the checks
110 BMessenger messenger(handler, NULL, &result);
111 CHK(messenger.LockTargetWithTimeout(0) == B_OK);
141 - tries to lock the looper via messenger and blocks
149 BMessenger messenger(NULL, fLooper);
151 CHK(messenger.LockTargetWithTimeout(100000) == B_OK);
183 - tries to lock the looper via messenger and blocks
190 BMessenger messenger(NULL, fLooper);
192 CHK(messenger.LockTargetWithTimeout(25000) == B_TIMED_OUT);
222 - tries to lock the looper via messenger and blocks
230 BMessenger messenger(fHandler, NULL);
232 CHK(messenger.LockTargetWithTimeout(100000) == B_OK);
264 - tries to lock the looper via messenger and blocks
271 BMessenger messenger(fHandler, NULL);
273 CHK(messenger.LockTargetWithTimeout(25000) == B_TIMED_OUT);
288 BMessenger messenger(target.Messenger());
289 CHK(messenger.LockTargetWithTimeout(10000) == B_BAD_VALUE);
301 BMessenger messenger(target.Messenger());
302 CHK(messenger.LockTargetWithTimeout(10000) == B_BAD_VALUE);