Lines Matching refs:left
122 kEQ, frame.left);
526 float deltaToX = round(frameSAT.left - frame.left);
623 debug_printf("left-top corner: ");
627 debug_printf("left-bottom corner: ");
813 SATGroup::AddWindow(SATWindow* window, Tab* left, Tab* top, Tab* right,
822 if (left != NULL && top != NULL)
823 leftTopRef = left->FindCrossing(top);
826 if (left != NULL && bottom != NULL)
827 leftBottomRef = left->FindCrossing(bottom);
831 if (left == NULL) {
833 left = leftRef.Get();
847 if (left == NULL || top == NULL || right == NULL || bottom == NULL)
851 leftTopRef = left->AddCrossing(top);
861 leftBottomRef = left->AddCrossing(bottom);
1049 Tab* left = tempVTabs[leftTab];
1064 if (!group->AddWindow(window, left, top, right, bottom))
1428 if (frame.right < screen.left + kMinOverlap) {
1429 float dist = fabs(screen.left - frame.right);
1444 if (frame.left > screen.right - kMinOverlap) {
1445 float dist = fabs(frame.left - screen.right);
1464 offset.x = screen.left - leftRect.right + kMoveToScreen;
1470 offset.x = screen.right - rightRect.left - kMoveToScreen;
1490 if (frame.right < screen.left + kMinOverlap)
1491 offset.x = screen.left - frame.right + kMoveToScreen;
1492 else if (frame.left > screen.right - kMinOverlap)
1493 offset.x = screen.right - frame.left - kMoveToScreen;