Lines Matching defs:right
529 float deltaByX = round(frameSAT.right - frame.right);
625 debug_printf("right-top corner: ");
629 debug_printf("right-bottom corner: ");
813 SATGroup::AddWindow(SATWindow* window, Tab* left, Tab* top, Tab* right,
824 if (right != NULL && top != NULL)
825 rightTopRef = right->FindCrossing(top);
828 if (right != NULL && bottom != NULL)
829 rightBottomRef = right->FindCrossing(bottom);
839 if (right == NULL) {
841 right = rightRef.Get();
847 if (left == NULL || top == NULL || right == NULL || bottom == NULL)
856 rightTopRef = right->AddCrossing(top);
866 rightBottomRef = right->AddCrossing(bottom);
1050 Tab* right = tempVTabs[rightTab];
1064 if (!group->AddWindow(window, left, top, right, bottom))
1428 if (frame.right < screen.left + kMinOverlap) {
1429 float dist = fabs(screen.left - frame.right);
1444 if (frame.left > screen.right - kMinOverlap) {
1445 float dist = fabs(frame.left - screen.right);
1464 offset.x = screen.left - leftRect.right + kMoveToScreen;
1470 offset.x = screen.right - rightRect.left - kMoveToScreen;
1490 if (frame.right < screen.left + kMinOverlap)
1491 offset.x = screen.left - frame.right + kMoveToScreen;
1492 else if (frame.left > screen.right - kMinOverlap)
1493 offset.x = screen.right - frame.left - kMoveToScreen;