Lines Matching refs:cursor
121 HWInterface::SetCursor(ServerCursor* cursor)
126 if (fCursor.Get() != cursor) {
129 fCursor.SetTo(cursor);
225 // unhide cursor if it is obscured only
233 // anything if the cursor is hidden
234 // (invalid cursor frame), but explicitly
237 // means we have a software cursor which we need to draw
479 // do not unlock the cursor lock
533 /*! Default implementation, can be used as fallback or for software cursor.
534 \param area is where we potentially draw the cursor, the cursor
558 // that has the cursor blended on top of it
571 // offset into cursor bitmap
603 // assuming pre-multiplied cursor bitmap
628 // assuming pre-multiplied cursor bitmap
906 // put bitmap frame and cursor frame into the same
907 // coordinate space (the cursor location is the origin)
931 // Let's show the cursor only.
955 // compose cursor into combined buffer
995 // then it doesn't need to be done when drawing the cursor
1006 // for faster compositing during cursor drawing