Lines Matching refs:stack

312 	WindowStack* stack = GetWindowStack();
313 if (moveStack && stack) {
314 for (int32 i = 0; i < stack->CountWindows(); i++) {
315 Window* window = stack->WindowList().ItemAt(i);
341 WindowStack* stack = GetWindowStack();
342 if (resizeStack && stack) {
343 for (int32 i = 0; i < stack->CountWindows(); i++) {
344 Window* window = stack->WindowList().ItemAt(i);
379 if (resizeStack && stack) {
380 for (int32 i = 0; i < stack->CountWindows(); i++) {
381 Window* window = stack->WindowList().ItemAt(i);
405 WindowStack* stack = GetWindowStack();
406 if (stack != NULL) {
407 for (int32 i = 0; i < stack->CountWindows(); i++) {
408 Window* window = stack->WindowList().ItemAt(i);
624 WindowStack* stack = GetWindowStack();
625 if (stack == NULL)
629 if (stack->WindowAt(0) != this)
639 for (int32 i = 1; i < stack->CountWindows(); i++) {
640 Window* window = stack->WindowAt(i);
658 stack->SetDecorator(decorator);
663 for (int32 i = 0; i < stack->CountWindows(); i++) {
664 Window* window = stack->WindowAt(i);
667 if (window == stack->TopLayerWindow())
2166 WindowStack* stack = GetWindowStack();
2167 if (stack == NULL)
2187 ::Decorator* decorator = stack->Decorator();
2192 if (position >= stack->CountWindows())
2194 if (stack->AddWindow(window, position) == false)
2197 window->fCurrentStack.SetTo(stack);
2220 // if we have a decorator we also have a stack
2286 WindowStack* stack = new(std::nothrow) WindowStack(decorator);
2287 if (stack == NULL)
2290 if (stack->AddWindow(this) != true) {
2291 delete stack;
2294 fCurrentStack.SetTo(stack, true);
2295 return stack;