Lines Matching refs:from
62 // when redrawing something that has been exposed from underneath
195 // this function is only called from the Desktop thread
197 // start from full region (as if the window was fully visible)
210 // TODO: if someone needs to call this from
213 // start from the decorator border, extend to use the frame
222 // TODO: if someone needs to call this from
236 // TODO: if someone needs to call this from
250 // TODO: if someone needs to call this from
280 // this function is only called from the desktop thread
335 // this function is only called from the desktop thread
510 // Prevent those parts from being added to the dirty region...
516 // ... and even exclude them from the pending dirty region!
534 // what is left visible from the original region
745 // executed from the window thread, it should
777 // executed from ServerWindow with the read lock held
1081 // executed from Desktop thread
1759 // cut the common part from the region,
1840 only called from _TriggerContentRedraw()), which
1841 in turn is only called from MessageReceived() with
1862 // we received BEGIN_UPDATE from the client
1890 // internal dirty regions from the desktop thread
1894 // dirty regions are not messed with from the Desktop thread
1910 // all drawing command from the client
1911 // will have the dirty region from the update
1918 // command from the client during an update
2183 // first collect dirt from the window to add
2385 WindowStack::Move(int32 from, int32 to)
2387 return fWindowList.MoveItem(from, to);