Lines Matching defs:window

194 	fDeathSemaphore = create_sem(0, "window death");
336 /*! Shows the window's Window.
359 /*! Hides the window's Window. You need to have all windows locked when
593 /*! Dispatches all window messages, and those view messages that
654 // Has the all-window lock
719 // Has the all-window lock
725 ::Window* window = fDesktop->FindWindowByClientToken(token,
727 if (window == NULL || window->Feel() != B_NORMAL_WINDOW_FEEL) {
730 status = fDesktop->AddWindowToSubset(fWindow.Get(), window)
741 // Has the all-window lock
747 ::Window* window = fDesktop->FindWindowByClientToken(token,
749 if (window != NULL) {
750 fDesktop->RemoveWindowFromSubset(fWindow.Get(), window);
763 // Has the all-window look
783 // Has the all-window look
803 // Has the all-window look
857 // Has the all-window lock (but would actually not need to lock at
871 // Has the all-window look
884 // While the user resizes the window, we ignore
885 // pragmatically set window bounds
898 // Has the all-window look
909 // While the user moves the window, we ignore
910 // pragmatically set window positions
923 // Has the all-window look
970 // Has the all-window look
1015 // Has the all-window look
1037 // window is waiting for this reply, after having received it,
1057 // Has the all-window look
1094 // Has the all-window look
1248 // Received when a view is detached from a window
4138 // Send a reply to our window - it is expecting fMessagePort
4497 // already in direct window mode
4502 // direct window mode not supported
4536 // Resize window back to its original size