Lines Matching defs:rect
301 BRect rect = _rect;
303 canvas->PenToScreenTransform().Apply(&rect);
305 canvas->GetDrawingEngine()->FillRect(rect);
307 canvas->GetDrawingEngine()->StrokeRect(rect);
316 BRect rect = _rect;
318 canvas->PenToScreenTransform().Apply(&rect);
320 canvas->GetDrawingEngine()->DrawRoundRect(rect, radii.x * scale,
347 BRect rect(center.x - radii.x, center.y - radii.y,
349 canvas->PenToScreenTransform().Apply(&rect);
350 canvas->GetDrawingEngine()->DrawArc(rect, startTheta, arcTheta, fill);
359 BRect rect = _rect;
360 canvas->PenToScreenTransform().Apply(&rect);
361 canvas->GetDrawingEngine()->DrawEllipse(rect, fill);
403 BRect rect = _rect;
407 transform.Apply(&rect);
410 canvas->GetDrawingEngine()->FillRect(rect, gradient);
419 BRect rect = _rect;
423 transform.Apply(&rect);
426 canvas->GetDrawingEngine()->FillRoundRect(rect, radii.x * scale,
456 BRect rect(center.x - radii.x, center.y - radii.y,
460 transform.Apply(&rect);
462 canvas->GetDrawingEngine()->FillArc(rect, startTheta, arcTheta, gradient);
470 BRect rect = _rect;
474 transform.Apply(&rect);
476 canvas->GetDrawingEngine()->FillEllipse(rect, gradient);
974 clip_to_rect(void* _canvas, const BRect& rect, bool inverse)
977 bool needDrawStateUpdate = canvas->ClipToRect(rect, inverse);