Lines Matching refs:window

103 	fWindowListLock("window list"),
165 ServerWindow* window = fWindowList.ItemAt(i);
166 window->Quit();
177 ServerWindow* window = fWindowList.ItemAt(i);
179 // A window could have been removed in the mean time
181 if (window == NULL)
184 sem_id deathSemaphore = window->DeathSemaphore();
187 // wait 3 seconds for our window to quit - that's quite a long
318 ServerApp::AddWindow(ServerWindow* window)
322 return fWindowList.AddItem(window);
327 ServerApp::RemoveWindow(ServerWindow* window)
331 fWindowList.RemoveItem(window);
341 // value everytime a window has closed or changed workspaces
348 const Window* window = serverWindow->Window();
349 if (window == NULL || window->IsOffscreenWindow())
354 if (window->IsNormal() && !window->IsHidden()
355 && window->InWorkspace(index))
371 // value everytime a window has closed or changed workspaces
376 const Window* window = serverWindow->Window();
377 if (window == NULL || window->IsOffscreenWindow())
382 if (window->IsNormal() && !window->IsHidden())
383 workspaces |= window->Workspaces();
547 // Allow the debugger to show its window: if needed, remove any
554 Window* window = serverWindow->Window();
555 if (window == NULL || window->IsOffscreenWindow())
558 if (window->Feel() == kWindowScreenFeel)
559 fDesktop->SetWindowFeel(window, B_NORMAL_WINDOW_FEEL);
598 // window creation failed, we need to notify the client
1127 // afford that the window thread to which the view belongs
1133 // already be deleted in the window thread before this
1142 Window* window = view->Window();
1143 if (window != NULL && window->IsFocus()) {
1144 if (fDesktop->ViewUnderMouse(window) == view->Token())
2973 // 1) int32 - window client token
2988 Window* window = serverWindow->Window();
2990 if (window != NULL)
2991 screen = window->Screen();
2994 // The window hasn't been added to the desktop yet,
2995 // or it's an offscreen window
3649 // ViewDriver's window.
3690 // 2) BRect window frame
3691 // 3) uint32 window look
3692 // 4) uint32 window feel
3693 // 5) uint32 window flags
3695 // 7) int32 BHandler token of the window
3696 // 8) port_id window's reply port
3697 // 9) port_id window's looper port
3731 ServerWindow *window = NULL;
3737 window = new (nothrow) OffscreenServerWindow(title, this,
3742 window = new (nothrow) ServerWindow(title, this, clientReplyPort,
3752 if (window != NULL) {
3753 status = window->Init(frame, (window_look)look, (window_feel)feel,
3756 status = window->Run();
3759 "the window thread\n");
3764 delete window;