Lines Matching refs:ref
136 entry_ref ref;
138 if (message->FindRef("refs", &ref) == B_OK && row != NULL) {
146 BNode node(&ref);
167 BPath path(&ref);
168 msg->AddRef("refs", &ref);
173 fEventList->SetPath(BPath(&ref).Path());
189 entry_ref ref;
190 ::get_ref_for_path(path, &ref);
192 fPlayer = new BFileGameSound(&ref, false);
253 entry_ref ref;
254 if (message->FindRef("refs", &ref) == B_OK) {
255 fEventList->SetPath(BPath(&ref).Path());
385 entry_ref ref;
386 ::get_ref_for_path(path.Path(), &ref);
387 msg->AddRef("refs", &ref);
419 entry_ref ref;
420 ::get_ref_for_path(item_path.Path(), &ref);
421 msg->AddRef("refs", &ref);