Lines Matching refs:fSocket
80 fSocket(),
91 fSocket(),
102 fSocket(socket),
141 fSocket.Disconnect();
164 status_t error = fSocket.Connect(address, timeout);
247 if (!fSocket.IsConnected()) {
320 ssize_t size = fSocket.Write(buffer, totalSize);
331 status_t error = fSocket.WaitForReadable(B_INFINITE_TIMEOUT);
336 ssize_t readSize = fSocket.Read(&size, sizeof(ssize_t));
351 readSize = fSocket.Read(buffer, size);
376 if (!fSocket.IsConnected()) {
422 messenger->fSocket.Disconnect();