Lines Matching defs:rect

338 			BRect rect;
339 link.Read<BRect>(&rect);
340 clipping_region.Include(rect);
884 BView::ConvertToParent(BRect* rect) const
893 rect->OffsetBy(-fBounds.left + fParentOffset.x,
899 BView::ConvertToParent(BRect rect) const
901 ConvertToParent(&rect);
903 return rect;
908 BView::ConvertFromParent(BRect* rect) const
917 rect->OffsetBy(-fParentOffset.x + fBounds.left,
923 BView::ConvertFromParent(BRect rect) const
925 ConvertFromParent(&rect);
927 return rect;
1000 BView::ConvertToScreen(BRect* rect) const
1004 rect->OffsetBy(offset);
1009 BView::ConvertToScreen(BRect rect) const
1011 ConvertToScreen(&rect);
1013 return rect;
1018 BView::ConvertFromScreen(BRect* rect) const
1022 rect->OffsetBy(offset);
1027 BView::ConvertFromScreen(BRect rect) const
1029 ConvertFromScreen(&rect);
1031 return rect;
1454 // create a drag bitmap for the rect
3050 BView::ClipToRect(BRect rect)
3052 _ClipToRect(rect, false);
3057 BView::ClipToInverseRect(BRect rect)
3059 _ClipToRect(rect, true);
3344 BView::StrokeEllipse(BRect rect, ::pattern pattern)
3353 fOwner->fLink->Attach<BRect>(rect);
3378 BView::FillEllipse(BRect rect, ::pattern pattern)
3387 fOwner->fLink->Attach<BRect>(rect);
3394 BView::FillEllipse(BRect rect, const BGradient& gradient)
3402 fOwner->fLink->Attach<BRect>(rect);
3419 BView::StrokeArc(BRect rect, float startAngle, float arcAngle,
3429 fOwner->fLink->Attach<BRect>(rect);
3456 BView::FillArc(BRect rect, float startAngle, float arcAngle,
3466 fOwner->fLink->Attach<BRect>(rect);
3475 BView::FillArc(BRect rect, float startAngle, float arcAngle,
3484 fOwner->fLink->Attach<BRect>(rect);
3706 BView::StrokeRect(BRect rect, ::pattern pattern)
3715 fOwner->fLink->Attach<BRect>(rect);
3722 BView::FillRect(BRect rect, ::pattern pattern)
3729 if (!rect.IsValid())
3736 fOwner->fLink->Attach<BRect>(rect);
3743 BView::FillRect(BRect rect, const BGradient& gradient)
3750 if (!rect.IsValid())
3756 fOwner->fLink->Attach<BRect>(rect);
3764 BView::StrokeRoundRect(BRect rect, float xRadius, float yRadius,
3774 fOwner->fLink->Attach<BRect>(rect);
3783 BView::FillRoundRect(BRect rect, float xRadius, float yRadius,
3794 fOwner->fLink->Attach<BRect>(rect);
3803 BView::FillRoundRect(BRect rect, float xRadius, float yRadius,
3812 fOwner->fLink->Attach<BRect>(rect);
4302 BRect rect;
4304 rect = bitmap->Bounds();
4306 rect.OffsetTo(B_ORIGIN);
4308 _SetViewBitmap(bitmap, rect, rect, followFlags, options);
4344 BRect rect = overlay->Bounds();
4345 rect.OffsetTo(B_ORIGIN);
4347 return SetViewOverlay(overlay, rect, rect, colorKey, followFlags, options);
4484 // NOTE: This rounding of the invalid rect is to stay compatible with BeOS.
4485 // On the server side, the invalid rect will be converted to a BRegion,
4487 // fractional coordinates of a BRect (ie ceilf(rect.right) &
4488 // ceilf(rect.bottom)), which is also what BeOS does. So we have to do the
4574 BView::InvertRect(BRect rect)
4580 fOwner->fLink->Attach<BRect>(rect);
5015 BRect rect;
5016 if (message->FindRect("be:area", &rect) == B_OK)
5017 Invalidate(rect);
5972 BView::_ClipToRect(BRect rect, bool inverse)
5977 fOwner->fLink->Attach<BRect>(rect);
6645 _ReservedView1__5BView(BView* view, BRect rect)
6647 view->BView::DrawAfterChildren(rect);