Lines Matching refs:height

599 		size.height = max_c(size.height, minHeight);
604 verticalLayouter->Layout(fVerticalLayoutInfo, size.height);
614 splitterHeight = size.height + 1;
648 float height = fVerticalLayoutInfo->ElementSize(visibleIndex);
652 yOffset + height), true);
657 yOffset += height + ySpacing + 1;
692 || (fOrientation == B_VERTICAL && size.height >= fMax.height)) {
904 range.previousMin = (int32)previousInfo->min.height + 1;
905 range.previousMax = (int32)previousInfo->max.height + 1;
907 range.nextMin = (int32)nextInfo->min.height + 1;
908 range.nextMax = (int32)nextInfo->max.height + 1;
953 info->min.height = max_c(info->min.height, minHeight);
954 info->max.height = min_c(info->max.height, maxHeight);
1192 // If we have height for width items, we need to invalidate the previous
1193 // and the next item. Actually we would only need to invalidate height for
1194 // width items, but since non height for width items might be aligned with
1195 // height for width items, we need to trigger a layout that creates a
1238 // vertical, the cached height for width info needs to be flushed, or the
1265 // Add "height for width" items even, if they aren't visible. Otherwise
1267 // "height for width" to "not height for width".
1294 fVerticalLayouter->AddConstraints(i, 1, min.height, max.height,
1295 preferred.height);
1304 fMin.height = fVerticalLayouter->MinSize();
1306 fMax.height = fVerticalLayouter->MaxSize();
1308 fPreferred.height = fVerticalLayouter->PreferredSize();
1326 // given width, and add the children's height for width constraints to
1329 // the layout. Otherwise we just drop it after we've got the height for
1356 // add the children's height for width constraints
1371 // get the height for width info
1406 size.height = BLayoutUtils::AddDistances(size.height,
1413 size.height = BLayoutUtils::AddDistances(size.height, spacing - 1);
1440 size.height = BLayoutUtils::SubtractDistances(size.height,
1447 size.height = BLayoutUtils::SubtractDistances(size.height, spacing - 1);